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Between 2020-07-15 00:00:00Z and 2020-07-16 00:00:00Z
Never looked into the code, but would it be possible/easy enough to change the numbers of the teleporters in the entities to colored circles, so it doesn't annoy you while playing, but still gives you the information, if there are different teleporters
This place is meant for showing the finish messages in 0.7 race support. You can still also show the deaths there. I just don't see the reason why you would care about other players deaths in ddrace
@maggi323 so each number is a different color? Guess the difficutly depends on how you do it. You can use distinc numbers only for the currently visible teleporters or a fixed color based on number which could be ahrd to differentiate
11:51
like how many different colors can you find for 60+ teleporters
11:52
@redix whent its a gamemode where tee collision/interaction is on like ddrace this information is valuable
Yes, i thought about repeating the pattern after like 10 colors, because most times there are just 2 teleporters, one to get you to the beginning of the part, and one to the next, if they are different for player and dragged person, it would be 4 which still if they are continuous, would work too
Well, got it working with a star text instead of a circle, but i still think if done right, this could be an option instead of the tele numbers (with maybe a command to change between them)(edited)
1
18:15
Well okay, for ddrace with cp tele there is no need, but maps like solo mietzcore where every tele has the number on it
The idea was, that it's just one big circle of color instead of numbers that are thin lines, which when playing is annoying, but i guess it's a rare case where you would need this anyways
18:24
Problem is that I didn't get it working the way i wanted yet
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