src/game/collision.cpp:902:247: warning: bitwise or with non-zero value always evaluates to true [-Wtautological-bitwise-compare]
src/game/collision.cpp:891:252: warning: bitwise or with non-zero value always evaluates to true [-Wtautological-bitwise-compare]
src/game/collision.cpp:885:251: warning: bitwise or with non-zero value always evaluates to true [-Wtautological-bitwise-compare]
iptables -A INPUT -p udp --dport $main_tee_port -j DROP
)
5. Immediately go back into the game and toggle cl_dummy back to 0 (try adding sleep 1
before iptables command to get enough time)
6. ASAN detects heap-use-after-free (if it's enabled)
The bug:
1. When cl_dummy gets ...