Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2020-07-04 00:00:00Z and 2020-07-05 00:00:00Z
@Trafalgar Law how well did u test tho? I did change a couple things
11:39
Like did you test the abort on leave? Did you check that all 3 kinds of vote can be started? Do you get any double messages in 0.7? Do you get the correct messages for each type of vote and result?
latest ddnet version, zoom is default, dyn cam off however max distance is changed (like dyn cam effect), there were more than 16 ppl online btw (it could matter because when I used another old client I had the same problem if >16 ppl)(edited)
Did you know that if you store XSS payloads in your mobile phone contacts and then use a forensics tool to image the device one can run payloads on the forensic tool via its reporting features? 0wn3d.
@jao ur providing no input on why u dont want it, also map testing has nothing to do with a map license
19:50
you will not be a gatekeeper of this
19:50
just because ur angry with heinrich
19:51
@heinrich5991 how are the map releases done nowadays?, we can just edit the map there with the enforced license, then put a big announcement where you send the map about this
hi, sorry if it doesn't belong here but I just noticed that the cursor sometimes moves away very fast when tabbing out. also a friend and I had a problem where it dissapeared completely so there was no way to get it except restarting the game (win64/ddnet14.1).(edited)