

























CNetObj_CharacterCore and protocol7::CNetObj_CharacterCore in a union? As long as vanilla doesn't touch the core "it should work(tm)" because of the common initial sequence rule









CCharacter::Snap The reckoning thing looks like a NOP except for clearing the core


CCharacterCore::Write



std::is_layout_compatible that would let me do a std::bitcast

































cd /home/8313/
screen -dmS DDNet-8313 bash -c "./DDNet-Server -f 8313.cfg"

cd /home/8313 work fine but i didnt want to cd to folder as i said need to run directly

could not open 'maps/Kobra 4.map'





CNetObj_CharacterCore to a CNetObj_Character. Decided against it







((Server()->IsSixup(i) == !!(Flags & CHAT_SIXUP)) || (!Server()->IsSixup(i) == !!(Flags & CHAT_SIX))) really looks like it should simplify, but it doesn't

CHAT_ALL messages go





SPEC_FREEVIEW right?






c++
if(!(Type >= 0 && Type <= 0xffff))
g_UuidManager.GetUuid(Type);








[2020-06-12 23:28:07][delta]: num=0 total=4 type 12
[2020-06-12 23:28:07][delta]: num=1 total=4 type 30049
[2020-06-12 23:28:07][delta]: num=2 total=4 type 11
[2020-06-12 23:28:07][delta]: num=3 total=4 type -9999
[2020-06-12 23:28:07][client]: delta unpack failed!NETMSGTYPE_SV_VOTEOPTIONLISTADD tf?void CPlayer::FakeSnap() 





bam -c allbam configure I think








bam -c all to clean









cmake --version does it work?







rd build

rd /s build?mkdir build and cd build
build are you sure yes or no (edited)





















nmake


cmake -G "Nmake Makefiles" ..











nmake now
nmake, if things seem to break, just delete the build folder and do cmake again




nmake is enough to build again

cmake -G "Nmake Makefiles" .. again





rmdir /S build I thinkrmdir /Q /S build so it doesn't ask you yes or no

rd /Q /S build that's shorter

/S Removes all directories and files in the specified directory in addition to the directory itself. It is used to remove a directory tree.

command /? in cmdrmdir /?




















