master1.teeworlds.com 164.132.193.153:8300
master2.teeworlds.com 51.89.37.201:8300
master3.teeworlds.com 51.255.129.49:8300
localhost 127.0.0.1:8300
[2020-05-30 01:18:17][register]: WARNING: Master server is not responding, switching master
[2020-05-30 01:18:18][engine/mastersrv]: refreshing master server addresses
[2020-05-30 01:18:18][register]: refreshing ip addresses
[2020-05-30 01:18:18][host lookup]: host='master1.teeworlds.com' port=0 3
[2020-05-30 01:18:18][host lookup]: host='master2.teeworlds.com' port=0 3
[2020-05-30 01:18:18][host lookup]: host='master3.teeworlds.com' port=0 3
[2020-05-30 01:18:18][host lookup]: host='localhost' port=0 3
[2020-05-30 01:18:19][engine/mastersrv]: saving addresses
[2020-05-30 01:18:19][register]: fetching server counts
[2020-05-30 01:18:22][register]: chose 'master3.teeworlds.com' as master, sending heartbeats
[2020-05-30 01:18:26][register]: no firewall/nat problems detected
[2020-05-30 01:18:26][register]: no firewall/nat problems detected
[2020-05-30 01:18:26][register]: server registered
[2020-05-30 01:19:28][register]: WARNING: Master server is not responding, switching master
[2020-05-30 01:19:29][engine/mastersrv]: refreshing master server addresses
[2020-05-30 01:19:29][register]: refreshing ip addresses
[2020-05-30 01:19:29][host lookup]: host='master1.teeworlds.com' port=0 3
[2020-05-30 01:19:29][host lookup]: host='master2.teeworlds.com' port=0 3
[2020-05-30 01:19:29][host lookup]: host='master3.teeworlds.com' port=0 3
[2020-05-30 01:19:29][host lookup]: host='localhost' port=0 3
[2020-05-30 01:19:30][engine/mastersrv]: saving addresses
[2020-05-30 01:19:30][register]: fetching server counts
[2020-05-30 01:19:33][register]: chose 'master3.teeworlds.com' as master, sending heartbeats
[2020-05-30 01:19:36][register]: no firewall/nat problems detected
[2020-05-30 01:19:36][register]: no firewall/nat problems detected
[2020-05-30 01:19:36][register]: server registered
[2020-05-30 01:20:38][register]: WARNING: Master server is not responding, switching master
[2020-05-31 19:00:24][host lookup]: host='master2.teeworlds.com' port=0 3
[2020-05-31 19:00:24][host lookup]: host='master3.teeworlds.com' port=0 3
[2020-05-31 19:00:24][engine/mastersrv]: saving addresses
[2020-05-31 19:00:24][register]: fetching server counts
[2020-05-31 19:00:27][register]: chose 'master3.teeworlds.com' as master, sending heartbeats
[2020-05-31 19:00:28][register]: no firewall/nat problems detected
[2020-05-31 19:00:28][register]: no firewall/nat problems detected
[2020-05-31 19:00:28][register]: server registered
[2020-05-31 19:00:35][server]: client dropped. cid=0 addr=<{26.16.119.129:30056}> reason=''
[2020-05-31 19:00:35][game]: kill killer='0:Unreal Debil' victim='0:Unreal Debil' weapon=-3 special=0
[2020-05-31 19:00:35][chat]: *** 'Unreal Debil' has left the game
[2020-05-31 19:00:35][game]: leave player='0:Unreal Debil'
[2020-05-31 19:31:30][engine/mastersrv]: refreshing master server addresses
[2020-05-31 19:31:30][register]: refreshing ip addresses[2020-05-31 19:31:30][host lookup]: host='master0.teeworlds.com' port=0 3[2020-05-31 19:31:30][host lookup]: host='master1.teeworlds.com' port=0 3
LoadMapSearch
I don't see why it has trouble using just the CRC