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Between 2020-05-24 00:00:00Z and 2020-05-25 00:00:00Z
When I build with msbuild I am getting following:
"InitializeBuildStatus:
Creating "x64\Debug\ZERO_CHECK\ZERO_CHECK.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
CustomBuild:
All outputs are up-to-date.
FinalizeBuildStatus:
Deleting file "x64\Debug\ZERO_CHECK\ZERO_CHECK.tlog\unsuccessfulbuild".
Touching "x64\Debug\ZERO_CHECK\ZERO_CHECK.tlog\ZERO_CHECK.lastbuildstate"
The same is for every project. Everything is up to date but this thing seem the only one reason why it takes a few seconds every time before game going to start (in case nothing changed since last build)
00:29
Does anybody knows if anything I can do about it?(edited)
I've created a simple CMakeLists.txt:
cmake_minimum_required(VERSION 2.8)
project (HelloWorld)
add_executable (HelloWorld main.cpp)
When I generate a VS2012 or VS2010 project from CMake, however,...
@deen its not project specific problem. The same happens for most (if not each) project in the solution. I dont know, might be its "by design", but I doubt so