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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2020-05-24 00:00:00Z and 2020-05-25 00:00:00Z
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When I build with msbuild I am getting following: "InitializeBuildStatus: Creating "x64\Debug\ZERO_CHECK\ZERO_CHECK.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified. CustomBuild: All outputs are up-to-date. FinalizeBuildStatus: Deleting file "x64\Debug\ZERO_CHECK\ZERO_CHECK.tlog\unsuccessfulbuild". Touching "x64\Debug\ZERO_CHECK\ZERO_CHECK.tlog\ZERO_CHECK.lastbuildstate" The same is for every project. Everything is up to date but this thing seem the only one reason why it takes a few seconds every time before game going to start (in case nothing changed since last build)
00:29
Does anybody knows if anything I can do about it? (edited)
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Why old sql doesnt work with Version 13? i updated my server but when someone finish a map it said failed ( its ok with 12 ) (edited)
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should remove mute and just ratelimit chat messages
03:44
mute for 60 sec much more annoying than ratelimit for a few seconds (edited)
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I've created a simple CMakeLists.txt: cmake_minimum_required(VERSION 2.8) project (HelloWorld) add_executable (HelloWorld main.cpp) When I generate a VS2012 or VS2010 project from CMake, however,...
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@deen its not project specific problem. The same happens for most (if not each) project in the solution. I dont know, might be its "by design", but I doubt so
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@BannZay the stackoverflow link says you could try set(CMAKE_SUPPRESS_REGENERATION true)
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https://www.chromium.org/Home/chromium-security/memory-safety < again someone saying that 70% of critical production bugs are memory safety bugs
Home of the Chromium Open Source Project
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@heinrich5991 why "again"?
08:58
firefox ftw
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Do u know what color code tw use? I mean what is BodyColor = 9417075
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@Ryozuki microsoft has said it before
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Does anyone have this logo in bigger resolution?
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@jao probably
16:50
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Thanks a lot
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anyone knows why suddenly my ghosts are invisible and I only see the weapon? Also the weapon is not even transparent
20:23
b647c1e Add UPnP support - edg-l 8c76dab add upnp library package name to readme - edg-l 3569e17 refactor upnp code - edg-l f339fea Merge pull request #2139 from edg-l/pr_add_upnp - heinrich5991
20:30
d4452dd Clarify the /help lock text - def- 37e0a33 Also introduce /unlock as an alias of /lock 0 - def- 64f78fc Merge #2205 - bors[bot]
Exported 24 message(s)