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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2020-05-10 00:00:00Z and 2020-05-11 00:00:00Z
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@fokkonaut how about for 0.6? would be nice to have for a tournament
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Maybd you can batch together the updates for disconnect and connect
08:13
9292744 Fix #2162 - fokkonaut 7aa6918 Merge pull request #2172 from fokkonaut/master - def-
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[quakenet] ChillerDragon BOT 2020-05-10 08:57:01Z
@Neben yes I know that struggel and I even had the idea to patch my client to automaically toggle fullscreen on launch. Did you try a 0.7 client? Because they seem to have better tabbing etc support.
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@ChillerDragon The one from the teeworlds.com forum?
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[quakenet] ChillerDragon BOT 2020-05-10 13:56:28Z
@Neben any 0.7 based client like the official release from teeworlds.com
13:56
ddnet is 0.6 based
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@ChillerDragon Hm coz last time I downloaded that client I couldn't even see ddnet servers but maybe I'm just blind
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@Neben ddnet servers are on 0.6, a 0.7 obviously doesn't see them
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@Learath2 There are no 0.7 servers at all ?
14:00
I think KoG has one or two but ye I won't be using that client if I don't have any ddrace servers
14:01
@ChillerDragon don't think I'll use it since there are no ddnet servers available for 0.7 but gonna try just to see if it supports tabbing better
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@ChillerDragon Ye it supports it :O
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we do host a handful of 0.7 ddnet servers and kog has bridged servers between 06 and 07
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@Learath2 Yep saw that, do you know any better 0.7 client ? The Teeworlds official one doesn't even have zoom xd
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yeah, 0.7 support is pretty meh, no matter what chillerdragon says 😄
14:14
He has a client somewhere that has some ddnet features so does fokkonaut, don't really remember the names of the clients though
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@Learath2 Nooo it's just sooo much smoother
14:15
At least in MacOS right now everything is beautiful, fluid, and mostly ingame I see the difference
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eh, I'm on catalina, feels pretty much the same on both versions
14:29
my 0.7 client
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@fokkonaut Thank you! But couldn't open it xd
14:38
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[quakenet] ChillerDragon BOT 2020-05-10 14:40:17Z
@Neben try https://zillyhuhn.com/woods that should run on macOS
Custom client for Teeworlds version 0.7+ coded by ChillerDragon
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@ChillerDragon I dont have mac, can you try to fix the F-Client on Mac?
14:42
Btw, can you send me a Backup of the accounts? I am trying to reproduce the master register issue locally with F-DDrace
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[quakenet] ChillerDragon BOT 2020-05-10 14:46:14Z
I told you you should give mac a test and not just use github artifacts. I do not have access to a mac rn. Also feel free to add @zillyhuhn on wire so i can send u the data.
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@ChillerDragon Hem, I can open ur client but once i use tabbing its crashing
15:00
@ChillerDragon u want logs ?
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[quakenet] ChillerDragon BOT 2020-05-10 15:22:58Z
So my client crashes on tabbing but vanilla doesnt ? @Neben
15:23
yea sure you can post logs but i doubt i will be able to fix it
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@ChillerDragon Yes ! Tho on vanilla client, when I quit using the cross, it's telling me "Teeworlds quit unexpectedly" too
15:25
But I dont really care since its once I quit it
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[quakenet] ChillerDragon BOT 2020-05-10 15:36:55Z
@Learath2 that is fixed in ur patch huh? So id have to get a newer SDL to build i guess
15:37
@Neben possibly fixxed soon(tm)
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[quakenet] Learath2 BOT 2020-05-10 15:37:35Z
ChillerDragon: nah they broke it again
15:38
I’ll submit a patch again, if they dont accept it we are kinda fucked as we get a deadlock
15:38
We’ll have to get rid of threaded rendering or atleast threaded swap
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[quakenet] ChillerDragon BOT 2020-05-10 15:40:21Z
meh
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I added you an wire @ChillerDragon
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whats wire?
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ask spies
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who would have said web dev in rust would be fun too, i think ill use rust for everything
17:06
https://rocket.rs it uses nightly rust, but looks sick
Rocket is a web framework for the Rust programming language that makes it simple to write fast web applications without sacrificing flexibility or type safety.
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@ChillerDragon Is there any problems with AMD processors/graphic cards ? DDnet seems to work so weirdly, without vsync I have 1k fps but it looks like I have 40 or smth and with vsync Im locked at 144fps, everything is fluid but unfortunately its causing delay (edited)
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vsync causes delay always
17:39
why you want vsync? with 144hz you should notice 0 tearing
17:39
just lock the hz to 1000 and vsync off
17:39
thats what i do
17:39
btw tw should run above 450fps~~ to feel smooth
17:39
atleast for me
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@Ryozuki Yeah I guess, now it looks fine after restarting my computer
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Rust backend frameworks arent half bad, only issue is that they arent mature yet, so you need to discover some stuff as u go
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@Ryozuki if you like ORMs diesel is not half bad
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Make a new server message that appears from time to time which announces not to kickvote tees that are "blocking" by seeming to be afk but to start spectatorvotes instead. I see it very often that players get kicked for "afk block" or just "afk" that are clearly a dummy and the main tee is playing far in the map (or the opposite, dummy is far, main is in a hammerhitpart for example) and often the vote passes. When i talk to the votestarters that its better to vote for spectator instead of k...
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