


m_aTexcoords[4] from the CQuad struct are for?
struct CQuad
{
CPoint m_aPoints[5];
CColor m_aColors[4];
CPoint m_aTexcoords[4];
int m_PosEnv;
int m_PosEnvOffset;
int m_ColorEnv;
int m_ColorEnvOffset;
};




















git reset --hard HEAD like 20 times



status I think

































CGameContext::OnMessage I don't want to limit myself to doing only simple translations but I don't want to duplicate the handling in OnMessage either







