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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories β€” IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2020-04-12 00:00:00Z and 2020-04-13 00:00:00Z
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Rafael Fontenelle 2020-04-12 01:18:29Z
@heinrich5991 sorry for missing the message. It seems @Ryozuki spotted the issue (#2134)
01:21
Gotta set a CI to check built packages wtf
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3712859 A Tenebris, M SpoopyDrag - ddnet-maps
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src/base/system.h:1965:5: warning: type of β€˜os_is_winxp_or_lower’ does not match original declaration [-Wlto-type-mismatch] 1965 | int os_is_winxp_or_lower(); | ^ src/base/system.c:3286:5: note: type mismatch in parameter 1 3286 | int os_is_winxp_or_lower(unsigned int major, unsigned int minor)
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ChillerDragon 2020-04-12 07:58:21Z
What are you working on btw @Patiga ?
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@ChillerDragon on a map parser :)
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ChillerDragon 2020-04-12 09:40:36Z
@Patiga cool! Will it support 0.7? And do you have any specific plans what should it be able to do?
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0️⃣ 1
7️⃣ 1
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im first going for 0.6 maps but 0.7 isnt too different i think so i do intend to follow up with that
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ChillerDragon 2020-04-12 09:42:26Z
nice
09:42
never looked into it but as far as i know 0.7 has new compression
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otherwise im just going for a general sensible parse
09:42
r
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ChillerDragon 2020-04-12 09:43:44Z
no specific idea what it is? Is it a library? Or does it show stats about the map? Save it in a different format?
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ye its a library :)
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for what language?
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Working on editor2 with lordsk is hardly fun
13:15
I'll do a couple ddnet issues instead, anyone want anything?
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add global-ban command
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I'd just make it info.ddnet.tw/bans.json πŸ˜›
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as long as it prevents mods from having to follow people from server to server * all 40 different ports then its good
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I wonder if making it public is a good idea? maybe other servers can use it too
13:17
sharing bans is often a good thing if thats what u meant
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maybe semi public, like other large server hosters
13:18
I'll go make some food, I'll try to give it a go after
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sounds good
13:19
ye the ips could be hidden except for other hosters maybe
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oh, or maybe just add it into dnsbl
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is that possible
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we already host our own dnsbl server, and we query it when someone joins
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no extra check would be needed that way
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i had been wondering where ddnet dnsbl actually gets info from
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that's not public information
13:20
we got it from the kog people, ask them if you want to know
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i think i know the api but i dont know how the dnsbl code requests from it
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we have a dns proxy that maps dns requests to https rest api requests
13:22
small python script
13:22
is the script public
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and a little caching
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no, because it contains the provider we use
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there wouldn't be much left of the script after we remove the relevant parts
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I thought it was just one function that calls the api?
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was it? I never really touched it
13:23
you wrote it and @jao added caching
13:23
and whitelist support
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you can censor the request
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well I gtg for an hour or so, if either of you doesn't then I can strip it later
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you need to censor some names too
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so that u dont know what we use
13:46
yeah
13:46
well i know but i get u
14:51
c7c3027 Fix Freetype warning - def- 73e3ca2 Merge pull request #94 from def-/pr-freetype - fokkonaut
14:52
f800fdf Add sv_rcon_vote - trafilaw ebf2e5b Merge pull request #92 from trafilaw/pr_sv_rcon_vote - fokkonaut
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DDNet DNSBL Proxy. GitHub Gist: instantly share code, notes, and snippets.
14:53
thx
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You'll just need to implement a checker with the function is_blocked
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i do have a form of anti vpn already i was just curious and maybe considering moving to the builtin dnsbl thing sometime
14:54
b1dfc3f Add vote mute - trafilaw eb44805 Merge pull request #91 from trafilaw/pr_vote_mute - fokkonaut
14:54
15f589f Add rules - trafilaw 30d6c29 Merge pull request #89 from trafilaw/pr_rules - fokkonaut
14:54
ee266f2 Do not spam team messages on solo runs - ChillerDragon 4fc2b68 Merge pull request #84 from ChillerDragon/pr_fix_team_spam - fokkonaut
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@noby well you could integrate yours into dnsbl too
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yes i have the code from it already in my server cus its ddnet base
14:55
i just didnt figure out how to use it lol
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@Ryozuki indentation is off (a tab and two spaces, should be four spaces) and I'd prefer naming it ddnet-antibot
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[quakenet] deen BOT 2020-04-12 15:08:11Z
+1
15:14
done
15:14
@heinrich5991
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done
15:20
e2a8534 Rename antibot -> ddnet-antibot and install it on cmake - Ryozuki ffc1078 Merge #2137 - bors[bot]
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@heinrich5991 I'm having trouble tracking down who is setting a cmake variable, where do I look?
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@Learath2
19:30
U here?
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How much points in all
19:30
Types
19:31
U understand or no?
19:31
tee_thinking
19:31
justatest
19:32
@Learath2
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I don't know
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How much points min and max in types?
19:32
Oh okay
19:32
cammo
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I might not be understanding you
19:35
https://ddnet.tw/ranks/ at the bottom you can see how we calculate points for a map
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How much points in oldschool minimum and maximum and in dummy and solo @Learath2
19:36
U know or no?
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check that page
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I don't know off the top of my head
19:36
it says if u go to anyones profile the total points in each section
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I think he means what is the minimum amount of points you get from a map in a certain difficulty level
19:37
e.g. how many points you can get max or min from an insane map
19:38
yeah its at the bottom of that page
19:38
19:39
kinda bothering that the teamrank and rank place and points column arent lined up monkaS
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wdym they dont line up
19:41
if you finish the map in team r1 you get 25 pts, but if people speedrun it in team 0 they obviously will have abetter time hence you lose ranks points
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he means graphically
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well and the left side of the columns are not aligned either....
19:44
it's really getting on my nerves πŸ˜›
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also u dont even need 2 columns
19:44
just 2 descriptions since columns are exactly the same (edited)
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also there should be spaces between points = stars x multiplier + offset
19:45
idk
19:45
offset + stars * multiplier makes more sense too
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cause like u add the offset beforehand usually
19:46
u start from the offset u dont add it at the end
19:46
idk, doesn't matter
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well I've seen both
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its maths it doesnt matter
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use parentheses then it really doesnt matter
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this is unambiguous without the parens
πŸ‘ 1
19:47
"DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay."
19:47
should be
19:47
a Teeworlds modification with unique cooperative gameplay.
19:47
i think?
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idk which is technically more correct but any normal person would read them both the same
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i think first is incorrect and it kinda sounds bad
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i dont think its necessarily wrong
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if u remove unique and cooperative
19:48
which are adjectives
19:48
it becomes a Teeworlds modification with a gameplay
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but ur describing what the gameplay it has is like
19:49
4c00e45 Fix type of os_is_winxp_or_lower function (fixes #2135) - def- a951845 Surprise: void x(); accepts any parameter in C! - def- 164a887 Merge #2136 - bors[bot]
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a gamemode can have its own gameplay
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yea but u dont say it has a gameplay
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gameplay isnt a concrete noun
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yea, I also feel like this indefinite article should be dropped
Exported 160 message(s)