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DDraceNetwork
DDraceNetwork / general
This channel is for all Teeworlds/DDNet and related chat. Gameplay questions can be asked here as well rather than in #questions. Ingame screenshots and any other Teeworlds related media goes to #showroom.
Between 2020-04-04 00:00:00Z and 2020-04-05 00:00:00Z
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@timakro why cant i see the nades on unique srv
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@noby what client?
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ddnet 10.6.2
11:15
also the serers dont show up in the list
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i'm aware of the serverbrowser bug
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i tested a minute ago and the grenades do show up with newest client but it lags me
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@noby fixed
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@ZombieToad welcome
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thnx
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@jao omg ddnet accepts trolls as moderator now
20:14
can i be mod
20:14
thnx
20:14
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you arent troll enough
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do you know who i am
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do you know who i am
(edited)
20:38
lol
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@Deleted User lol
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@ZombieToad they are newfags
20:41
troll
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now that sp someone is here noby is the second biggest troll
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who is zombietoad
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@timakro thx
20:47
howd u fix it?
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@noby you don't want to know 😛
20:50
I suggest you stop using such an old version of ddnet instead though
20:50
new ddnet makes my fans spin
20:50
i can have two copies of old ddnet open without any spinning
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fix new ddnet onby
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I tried bisecting the problem with onby, but older versions of ddnet stopped compiling
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@louis sp someone
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@noby u should probably get a real pc, not a mac FeelsBeerMan
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I tried to bisect this aswell but older versions of ddnet not only stopped compiling but never compiled on macOS to begin with
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@Learath2 we got down to only a few bisections left iirc, somewhere within the 10.8.6 version number, and then it stopped compiling
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only a few bisections left still means 2^few commits lef
21:21
t
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well you won't need to check 2^(few commits) that's the point of bisecting
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yes, but bisecting stopped working
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huh what? I thought it wouldn't compile anymore
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yes
21:23
I don't quite get it ^^
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well you still only need to fix compilation for the (few commits) to keep bisecting
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yes
21:24
I don't have experience with macos 😛 I tried fixing it remotely, but had no easy success
21:24
the 😛 was perhaps you could try
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ah noby is on macOS aswell?
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yes
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god I hate macOS
justatest 1
21:24
what broke? the SDL include?
21:25
@noby I've been dissecting AppKit for the last week, under the hood macOS is even worse 😛
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Undefined symbols for architecture x86_64: "CNotification::notify(char const, char const)", referenced from: CChat::AddLine(int, int, char const) in chat.cpp.o "_main", referenced from: implicit entry/start for main executable (maybe you meant: _SDL_main) ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation) make[2]: ** [DDNet] Error 1 make[1]: [CMakeFiles/DDNet.dir/all] Error 2 make: [all] Error 2
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well thats probably true lol
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Oh, that sounds simple enough, I doubt the problem is in the notification code, just strip that
21:25
_ main sounds like a tough one though 😛
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perhaps simply renaming it would work?
21:26
to SDL_main?
21:26
@noby ^
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I guess yeah, it's a good try
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actually no, does that version have a client.m?
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ill have to redo stuff
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@everyone
Exported 66 message(s)