Core was generated by
./DDRace64-Server_sql -f servers/8316.cfg'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0 0x00007fe16bfc87e4 in _IO_new_fclose (fp=0x0) at iofclose.c:48
48 iofclose.c: No such file or directory.
[Current thread is 1 (Thread 0x7fe16b6d2dc0 (LWP 5357))]
(gdb) bt
#0 0x00007fe16bfc87e4 in _IO_new_fclose (fp=0x0) at iofclose.c:48
#1 0x00007fe16c43fc2f in Antibot...rm libantibot.so; ln -s libantibot-null.so libantibot.so
btwservers/
directoryAntibotShutdown
gets called twiceOnShutdown
calls the destructor and then calls constructor again (via Clear
)CGameContext
is destroyedAntibot
needs to handle its shutdown from a function that is called in OnShutdown
I guess?/dev/null
CAntibot::Init
, but it was not guaranteed that
this was called before the destructor.9e0f6d2
Move global configuration out of client interface - ChillerDragon
f679fbf
Allow editing multiple tile layer props - Learath2
ce8987c
Missing include - Learath2
a50e59d
Allow editing colors, add warning - Learath2
f210388
Add shift by, fix id overlap - Learath2
d2498f2
Stateful editing - Learath2
efb3106
Fix AntibotDestroy
being called twice - heinrich5991
6e78deb
Merge #2069 #2076 #2095 - bors[bot]