Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2020-03-22 00:00:00Z and 2020-03-23 00:00:00Z
Problem: When focusing another application and later return to DDNet the mouse sometimes isn't trapped inside client window. Getting another courser which moves outside the window to next monitor and focuses window there.
Sadly can't reliably reproduce the issue as it doesn't always happen.
Current Solution: Only fix currently is to restart the client.
More Infos:
Am using bspwm which supports subset of EWMH and ICCCM.
Currently when mapping you have to teleport all players to last position you were testing and give them the required weapons again.
Would be nice to restore (player)state on server reload. Might be a good idea to make this toggleable by a given setting (sv_restore_on_reload 0/1)
Another tile similar to the new hookthrough tiles when not placed on a block. Such that tees can pass it but projectiles and lasers can't. Maybe also one-side blocking?
The killtiles bordering the map seem to work similar (projectiles collide but not lasers).