Send
does not triggerm_ClDummy
is probably 0 therem_ClDummy
only has one valuem_ClDummy
is either 0 or 1 (unless you switch tees), right?m_ClDummy
is only one value there?CControl::SnapInput
if we have !Dummy
thus setting Send there shouldn't really be changing all that muchAIM
flag to ExPlayerFlags
. As 0.7 tends to do slight protocol changes for adding new features, having it in PlayerFlags
might lead to collisions in the future[2020-03-08 16:13:49][assert]: ../src/engine/shared/network_server.cpp(288): errornous client id
x_spec
| Skin |
| :---: |
| ![x_spec](https://user-images.githu...