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DDraceNetwork
DDraceNetwork / general
This channel is for all Teeworlds/DDNet and related chat. Gameplay questions can be asked here as well rather than in #questions. Ingame screenshots and any other Teeworlds related media goes to #showroom.
Between 2020-02-13 00:00:00Z and 2020-02-14 00:00:00Z
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they are off again. It's not ddos they just went down without any lags.
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probably nullrouted
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GER2 down 😦
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@Nieme doesn't look down for me
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@heinrich5991
01:27
01:28
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^ was banned on join from KoG due to VPN usage
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yes. this guy told me he crashes rus ddnet
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anyone got mud r1 demo?
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buy from jao
15:22
monster first part insane
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why does jao always have some weird profile picture
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identity crisis
tee_thinking 1
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Ye I don't get to
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why the fuck is my c ursor spinning
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do you use spinbot client?
lol 3
20:14
not around my character
20:14
around itself
20:14
like windmill
20:15
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lol
ww 4
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dont crying emoji me XD
20:16
@Shawn. bruh
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Sometimes my cursor starts spinning, might have to do with GCC 9.2 upgrade
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at least im not the only one
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Though it could be nice feature if it would spin slower :p
yes 1
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it spins randomly
20:34
sometimes slower
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@deen ^
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@Ryozuki posted on GitHub already
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@olkusz windows or linux?
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thats super not very good in some cases when you need to line up shots with your cursor
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I'll release a new version once someone can fix it
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i mean any kind of rotation
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oh, i think I found it already
21:50
https://github.com/ddnet/ddnet/compare/12.8.1...12.9 QuadsSetRotation in damageind.cpp disappeared (edited)
DDraceNetwork, a cooperative racing mod of Teeworlds - ddnet/ddnet
21:51
so when you have a damage indication then your cursor spins with the stars
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There isn’t anything to compare. We couldn’t figure out how to compare these references, do they point to valid commits?
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either way, funny bug and what triggers it :P (edited)
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fixed in 12.9.1 in ~5 min
22:03
thanks for the report @olkusz
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thanks for fixing ^^
Exported 49 message(s)