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DDraceNetwork / general
This channel is for all Teeworlds/DDNet and related chat. Gameplay questions can be asked here as well rather than in #questions. Ingame screenshots and any other Teeworlds related media goes to #showroom.
Between 2020-02-08 00:00:00Z and 2020-02-09 00:00:00Z
02:24
entities
02:24
do u think they look good
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i think its good, but i wouldnt play with this
06:51
cuz when you dont have much details it becomes boring very fast
06:58
i mean that's kinda the point of entities
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@ZimE 1. Why ask Deen 2. If the reason is legit, which i actually dont doubt. Why wouldn t he be allowed to ban you. What are the privilege of a tester compared to a normal player if they are not able to even kick/ban blockers etc
f3 1
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Well, it's test server, so literally their place, that's why they have the access to ban command to get rid of ppl in there if needed...
f3 2
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@louis yeah, they are being used for clear vision of maps
09:26
but this entities are too simple
09:26
btw, make outline for blocks
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@Smetanolub Have to agree with you. I also play with entities all the time (slightly changed original ones) and even though I do get the idea that some ppl want them as minimalistic and simple as possible, to me that would be boring to even look at
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@louis are those transparent hookthrus?
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@noby I'm troll because i dont try to finish my kill ?
12:14
I help others, i dont fake the result with throw them in red, just dont want finish because when i try to finish and cant do it properly so just want train myself to move and shoot
12:14
And i dont let them blocked, i kill them just dont make any point
12:14
Dont see how it's trolling
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ppl complain about this enough that i had to add a rule about it :| ill unban u but pls
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That not about a break a rule or not, that about bein ban without any warning like "Lionheart can you stop not finish ppl" you just throw me a ban with "dont troll"
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@Lionheart u rite sorry lol
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@ScReeNy those are hookthroughs top right ya
13:09
oh also i probably wont make outlines for blocks
13:09
it's ugly
13:10
i guess we have different opinions on mininalism
13:10
cuz i think it looks clean and nice
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It doesn't look that nice, and not having outlines for blocks makes it a little bit difficult when you trying to land on top of something and you use the outlines as a reference
13:15
Anyways, it's just matter of taste
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@ZimE i guess so that testers don't get annoyed
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@louis also with outlines you can immediately see whether you are able to get on something. And since you want to make it as clean as possible, why not making TO teles more like a round mark/spot instead of whole-tile square
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@louis making everything a flat colored square will get confusing really quickly
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what u mean immediately see whether u can get on something? i dont see how outlines help with that
16:40
and i will soreu i had that planned, im still working on it
16:41
and ravie i get used to it
16:42
whenever i use default entities my eyes bleed cuz its too "over-made"
16:43
i would do outlines if i could but the problem is you get an outline for each block which is ugly
16:43
if there was like an automapper for entities i would do it
16:45
i think i could make a type of outline with a pattern
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without an outline it is hard to see how much tiles high something is?
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do you know the exact number of blocks a tee can jump
18:04
many people probably don't
18:04
plus u get used to it really fast and if u can still guesstimate small jump heights
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Maybe do something like at Standart freeze? Only small in corners
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that's what i was thinkin
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Nice sign me up for beta
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what is the command to see ur ping on top
19:21
ping me pls
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@Sama cl_showpred 1 ?
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SHUT UP I READ IT INCORRECTLY
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Shut up yourself 😢
20:56
and the one to shoot straight (up, down, sides...)
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cl_aimbot 1; skipself 0;
20:57
idk
20:58
its mouse dist 2 i think
20:58
toggle cl_mouse_max_distance 2 400
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u need ur own sens in there
21:13
hm
21:13
yeah maybe sens too idk xd
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@Samajust look up the amazing bind tutorial on the forum
Exported 65 message(s)