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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2020-01-08 00:00:00Z and 2020-01-09 00:00:00Z
09:38
54d4aef Only start showing emoticons after their start tick has passed (fixes #2025) - def- 173ca2e Merge #2026 - bors[bot]
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2fa80d0 Properly display hdiutil status in CMake - heinrich5991 68739ee Merge #2029 - bors[bot]
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Modern C++ is so hard to read
12:30
Ever seen a typedef typename T_allocator_traits::template rebind_alloc<node> node_allocator; ? 😛
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I've needed typename T::template a few times already, yeah
13:12
Those are the costs of backwards-compatibility while adding huge amounts of features
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Also while trying to figure this all out, I've noticed the best resource is always the standard. Tied for the second best is cppreference and your compilers implementation of STL
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ChillerDragon 2020-01-08 16:25:20Z
Am I the only one who sometimes gets infinite cmake loops on windows? :/
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@deen here?
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sometimes
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Win bad
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justabutterflier 2020-01-08 20:07:35Z
for what does teeworlds uses sound hook_loop-01 and hook_loop-02? (edited)
20:09
20:10
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ChillerDragon 2020-01-08 20:17:13Z
20:17
seems to be unused
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uncomment it, see what it does 😛
triplemonkas 6
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easter eggs pog
Exported 21 message(s)