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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-12-29 00:00:00Z and 2019-12-30 00:00:00Z
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@Learath2 [4:10 AM] Learath2: what kinda problems do you get? my cursor has a weird drift and it feels like i have a very big sensitivity (edited)
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nvm, i set sensitivity to 4 and turn off old mouse mode and it's feels pretty good
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This bug isnt important, but if you write chat and send it to a similar time as your dummy connects, your message isnt in chat or f1. However other Players see it
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Requesting existing /top5team or /rankteam works but new ones do not get saved.
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6da92b4 Fix map_convert_07 tool - def-
11:52
8258937 Revert "Write out sql server prefix to failed_sql.sql" - def-
11:55
0236f15 Teamscore DDNet7 fix - def-
11:55
9a15b33 Teamscore DDNet7 fix - def-
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ChillerDragon 2019-12-29 11:55:54Z
faster than light
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maybe update to 0.7.4 first
12:10
does ddnet use the race timer already?
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ChillerDragon 2019-12-29 12:10:39Z
deen biggest troll asking if it should be 0.1 or 1.0 and gets two votes for 1.0 and then chooses 0.9 xxxD
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i think that should go before release
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ChillerDragon 2019-12-29 12:11:04Z
yea good idea @Ryozuki
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we could also use the command api
12:11
i think rn u cant use /team cuz its a vanilla command
12:11
with the api u can tell client to remove it and add urs
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ChillerDragon 2019-12-29 12:11:36Z
u can
12:11
using escape
12:11
or zillywoods client :p
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but its annoying and 0.7.4 provides a nice way to do it
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ChillerDragon 2019-12-29 12:11:56Z
yy
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b0406e3 Remove debugging help - def-
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@Ryozuki pushing self added features :p
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self added?
12:38
i think they are vital
12:38
and btw someone made a issue requesting that before
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no, i mean because you made it ^^
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@deen what are all the changes in cmakelists for?
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ChillerDragon 2019-12-29 13:21:44Z
rip shellcheck
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[quakenet] deen BOT 2019-12-29 13:25:01Z
oops
13:28
@fokkonaut to fix builds, only include Server, not Client in package, rename to DDNet7 to make it clear which is which
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Is there anything you would suggest me to apply to my mod aswell? I generally keep it up to date
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ChillerDragon 2019-12-29 13:33:12Z
you also have no client so that makes sense for you too
13:33
but you dont release packages so it doenst matter
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I will keep the client stuff in, so it will be easier for me to merge vanilla
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ChillerDragon 2019-12-29 13:39:25Z
wouldnt it be best to get vanilla updates through ddnet/ instead of merging two repos?
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isnt it better !#/usr/bin/env sh
14:05
or bash
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I hope its a joke
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/bin/sh is specified by posix
14:20
that's fine
14:21
not sure where all the quotes went
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Hi , how can i compile DDNet Client with mingw ? what programs does it need
15:16
it says outdated by imo its still very helpful
15:28
why i cant open project ?
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ChillerDragon 2019-12-29 15:31:07Z
idk about cmake gui
15:31
i find it less confusing to just execute cmake from commandline
15:31
mkdir build cd build cmake .. cmake --build .
15:33
seems like you have some visual studio artifacts there try deleting all the old stuff
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remove gtest check
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ChillerDragon 2019-12-29 15:45:43Z
@deen did u restart servers already because rankteam still doesnt work :/
15:45
finished 10 sec ago
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@TacTic try setting the DOWNLOAD_GTEST variable to false maybe
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@heinrich5991 didnt work
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[quakenet] deen BOT 2019-12-29 16:35:25Z
@ChillerDragon Nope, didn't
16:35
I'm trying to fix the map converter today
17:08
9d8c246 Version 0.9, prepare server-only release - def- 6064ff4 Merge pull request #50 from def-/pr-version-0.9 - def-
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a5a60aa Fix CDataFileReader::GetItemSize - def-
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map converter should work now
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ChillerDragon 2019-12-29 17:24:08Z
awesome
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@ChillerDragon how to join a team on ddnet7?
17:27
ah, need a space at the start
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ChillerDragon 2019-12-29 17:28:21Z
or /team<esc> 2
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I can see why team ranks are not written, will try to fix
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ChillerDragon 2019-12-29 17:28:51Z
nice
17:30
637ee14 Save team ranks (fixes #49) - def-
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@ChillerDragon so i have to delete all existing ddnet7 ranks and saves because of cheats/bugs?
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ChillerDragon 2019-12-29 17:33:39Z
uhm
17:34
i think only tune map settings maps are affected
17:34
i made a few legit ranks :/
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so how to tell which maps?
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ChillerDragon 2019-12-29 17:34:17Z
i think nobody else played anyways xd
17:34
yea thats the thing
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ChillerDragon 2019-12-29 17:34:40Z
just give me a list of all ranks
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then i'll just ignore it for now
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ChillerDragon 2019-12-29 17:34:44Z
shouldnt be too long
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but saves are harder to tell
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ChillerDragon 2019-12-29 17:37:08Z
nah
17:37
even less saves probably
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wait, is the save feature even working?
17:38
MariaDB [teeworlds]> select * from record_saves where DDNet7=true order by Timestamp; Empty set (22.531 sec)
17:39
btw, better suggestions for default maps on ddnet7 servers?
17:39
people seem to be mostly playing the default maps
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ChillerDragon 2019-12-29 18:02:08Z
i never tested save on official servers xd and i think the average 0.7 users doesnt even know that teeworlds has a chat
18:02
@deen Multimap and AipGores are very popular nobo maps
18:04
y just tested save works fine on solo srv
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ChillerDragon 2019-12-29 19:33:13Z
@deen will there be a github rls as well? 🙂 https://github.com/ddnet/ddnet7/releases
DDNet port to TW 0.7. Contribute to ddnet/ddnet7 development by creating an account on GitHub.
19:33
thats like the first place where i would search a rls
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ChillerDragon 2019-12-29 19:34:53Z
cool
19:34
but i ment like with the binarys
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I'm too lazy to upload them
19:35
ddnet also doesn't have them
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ChillerDragon 2019-12-29 19:35:44Z
ddnet has ddnet.tw tho
19:35
but still i think ddet should have them as well
Exported 110 message(s)