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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-12-27 00:00:00Z and 2019-12-28 00:00:00Z
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@Deleted User Don't forget to put sv_register to 1
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I did but still dont work
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[quakenet] deen BOT 2019-12-27 07:21:41Z
@ChillerDragon deleted them
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ChillerDragon 2019-12-27 10:45:42Z
🙂
10:46
Just tested on official servers 🙂 good job fokko for the fix ❤️
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ChillerDragon 2019-12-27 17:00:25Z
@deen i think for now we fixed most crucial ddnet7 bugs. What about doing a first release? People keep asking me about where to get ddnet7 servers.
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Cellegen | HU 2019-12-27 17:08:28Z
then delete all ranks afterwards cuz somebody already abusing the servers
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no release
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ChillerDragon 2019-12-27 17:36:40Z
@Cellegen | HU a server binary release for personal use has nothing todo with official ranks
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Cellegen | HU 2019-12-27 17:37:15Z
then i didnt say
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ChillerDragon 2019-12-27 17:37:20Z
@Ryozuki do you want me spreading self compiled crap instead? xd any reason u are against the release?
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@ChillerDragon you mean I should build a binary? is it really that important?
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we dont really need that
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why do the explosions from mapped bullets only affect one player at the time?
f3 3
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f3 fix it
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that rly broke the part i had in my head
20:31
but i found a cool thing to map with itgreenthing
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why do the explosions from mapped bullets only affect one player at the time?
22:45
clearly a bug to me
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As reported by corneum on discord:
why do the explosions from mapped bullets only affect one player at the time?
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physics change = big nono
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fixing bugs = nono -> ddnet thing 😀
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im almost sure the only hit 1 tee bug is used in some map
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You mean freeze or explosion?
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i guess no
23:52
[9:31 PM] Im 'corneum: but i found a cool thing to map with itgreenthing
23:52
if he has an idea to use it, so had probably someone else
23:52
there are 2-3k maps
23:53
i wouldnt be surprised if someone used it
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He has the idea now that he knows it
23:53
he found it during mapping as i understood
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its a known thing since forever
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tbh... When a map relies on obvious bugs... Just remove it
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but we dont know the map
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+1 redix
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you cant remember every part of every map
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I know... Won't happen
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if you could find all maps that abuse the bug, you could work around it maybe
23:54
thats what we did when we fixed stoppers
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I just don't get it... When you are mapping and notice a bug... Why do you use it as a feature and not report it instead 😒
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but collecting all maps that have specifically rotated stoppers is easier than finding maps that rely on such a specific behaviour
23:55
they arent devs xd
23:55
to them it doesnt matter
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Yeah you're right 😕
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