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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-12-17 00:00:00Z and 2019-12-18 00:00:00Z
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I used to have an old laptop repurposed as a media center and -march=native made all the difference in being able to play 1080p without any framedrops. But if performance generally is good enough and you're more worried about keeping your system cool/quiet/energy efficient then recompiling everything is not worth it.
07:10
The code where it really matters most likely has feature detection switches and assembly/intrinsics for some common vector instructions
15:03
868a44f SDL 2.0.10 -> 2.0.8 (fixes #1997) - def- 0bcc7cc Merge pull request #1998 from def-/pr-sdl208 - Learath2
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e6e6856 Don't let entities self-insert - Learath2
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Could you host some more GER2 servers, they are very popular and all used for some hours now
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[quakenet] deen BOT 2019-12-17 16:39:16Z
ok
❤️ 2
16:42
done, 18 GER2 servers now
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GameController is made in such a mod unfriendly way
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c6eb3df OnInsert and OnRemove should be private - Learath2
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[quakenet] heinrich5991 BOT 2019-12-17 19:42:04Z
ä
19:42
`
20:20
b2cefb2 Always try extracting map before fail. Fix #1886 - Learath2 7cdd050 Add SHA to demos. Bump Demo Version - Learath2 3784f5b Use a UUID, Cleanup code and UI - Learath2 4171e87 Merge pull request #1939 from Learath2/dd_pr_demoload - def-
20:24
044c74f Version 12.8 - def- d8ac51e Merge pull request #2000 from def-/pr-12-8 - def-
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on win32/win64: /usr/lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/bin/ld: CMakeFiles/map_extract.dir/objects.a(json.c.obj):json.c:(.text+0x10b8): undefined reference to `__chk_fail' /usr/lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/bin/ld: CMakeFiles/map_extract.dir/objects.a(system.c.obj):system.c:(.text+0x1c2): undefined reference to `__memcpy_chk'
20:54
21:04
fbbf7b3 Fix MinGW build by temporarily disabling FORTIFY_SOURCE (fixes #2001) - def-
21:04
a7deac1 Update credits - def- fbbf7b3 Fix MinGW build by temporarily disabling FORTIFY_SOURCE (fixes #2001) - def-
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issue # > year when?
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354541a Add string.h include in file_score.cpp - def-
21:26
354541a Add string.h include in file_score.cpp - def-
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ChillerDragon 2019-12-17 21:29:42Z
Oh great demo map fixes thanks @Learath2
21:30
Are you planning the same for vanilla? 🙂
21:30
Would be awesome
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I was thinking of porting it over
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ChillerDragon 2019-12-17 21:31:23Z
@heinrich5991 this year
21:31
Or probably next
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don't need the uuid stuff on vanilla given cross compatibility is not something they care about
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We shell_execute the updated client before we CClient::Quit() the old one, there is a chance that as the new one wants to read the config, the old one could be writing the config, nuking the old config as soon as you quit the new client. This is because windows opens files exclusively. I think we should instead set a restart flag and only shell_execute right before the client shuts down.
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@deen this somehow never happened until today 😛
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