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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-12-13 00:00:00Z and 2019-12-14 00:00:00Z
00:38
hello i cant make in linux
00:38
i did everything else
00:38
i did
00:38
git clone --recursive https://github.com/ddnet/ddnet
00:38
mkdir build cd build cmake .. make -j$(nproc)
00:39
but the last line didn't work
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just type make
00:41
@louis i think ure supposed to replace the $(nproc) with the number of concurrent processes to compile with but i also think it isnt required
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still error
00:41
oh hsit
00:41
im retarded
00:41
i cant read the terminal
00:42
it couldnt find wavpackopenfileinputex in the cmake command
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paste full error(s)
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idk how to copypaste from terminal but
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screenshot
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Looking for WavpackOpenFileInputEx - not found Configuring incomplete, errors occured!
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is wavpack installed (edited)
00:44
idk
00:44
apparently not
00:44
i didnt know i need wavpack
00:44
i just kinda cloned the github with all the libs
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idk either but installing it would be the first thing id try
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oh im actually a dumbo
00:46
wavpack is .wv files
00:46
which are used for ddnet sounds
00:46
my distro probably just doesnt come with them preinstalled
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sudo apt-get install libwavpack-dev i think
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oh i forgot sdl2
00:50
oh and freetype
00:51
idk how to get freetype ill just find out after i eat (edited)
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how to install Freetype on linux?
01:25
is there an apt-get command
01:25
i tried installing from smth i found online but it didnt work
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dead ppa
01:29
errr
01:31
i think i found another
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louis have you done sudo apt install cmake git libcurl4-openssl-dev libssl-dev libfreetype6-dev libglew-dev libogg-dev libopus-dev libopusfile-dev libpnglite-dev libsdl2-dev libwavpack-dev python
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some of those ye
01:32
if i do that whole command will it just skip over the ones i already have
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great it worked thanks
01:35
oh damn that whole thing was right under
01:35
i cant read
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wavpack is optional btw
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so every time i update code in the source code, do i have to rebuild
05:26
i assume so right
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@louis yes u have to recompile to see ur changes in code but its way easier after the first time
05:34
only the first time is a pain lol
05:34
do i just cd to the folder and make again?
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sry idk about cmake lol i still use bam but
05:36
u repeat the last step or two that u did to compile
05:36
cmake .. ; make afaik
05:39
i see now
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just make suffices
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Use ninja
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So while i was on Windows now, I noticed, that SDL 2.0.9 and higher run insanly bad, and i really mean around 100% worse than 2.0.8. I used the latest client and run with 2.0.8, 2.0.9 and 2.0.10 from here(64 bit): https://libsdl.org/release/ I would really suggest to downgrade to 2.0.8 if we don't need features from higher versions. Btw you can also see the difference in wine
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ChillerDragon 2019-12-13 13:40:15Z
Bois any idea why i get "You have to be in a team (from 1-63)" when i save on my test solo server?
13:40
Shouldnt /save always work on solo? Is there anything i have to keep in mind?
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sv_solo_server 1
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ChillerDragon 2019-12-13 13:49:43Z
thanks @fokkonaut hm should that be in the map settings? or where does that get set usually
13:50
but on ddnet servers this is automatically set on Solo servers
13:50
but for your own servers you have to set it
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ChillerDragon 2019-12-13 13:50:32Z
how is it set automatically?
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It gets activated when you change to a solo map
13:50
afaik
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ChillerDragon 2019-12-13 13:50:51Z
hm magic
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I did basic tests on local server. Found no bugs so far. But I did not go through the full list of things that can be loaded.
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ChillerDragon 2019-12-13 15:32:09Z
@jao @Learath2 mi stoop mi not understand what yo mean
15:32
so you want me to hardcode a key for entities in editor?
15:32
That would take away all the intuitivity of the feature because people have their entities binds on different places.
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@fokkonaut that's what we use reset files for
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true
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types/solo/flexreset.cfg should have the setting
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ChillerDragon 2019-12-13 16:00:41Z
ah
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@ChillerDragon it's the way binds work in the editor, if you'd rather rework the entire bind system to encompass the entire client, be my guest
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ChillerDragon 2019-12-13 16:17:14Z
xd
16:17
so what key to hardcode entities on :/
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or you can convince someone else that your way is good and they can merge it 😛
22:11
ea004f9 Fix map build 'NULL' -> 'nullptr' - ChillerDragon 82f8c87 Merge pull request #40 from ChillerDragon/pr_fix_mac_nullptr - def-
22:42
32130c0 SDL 2.0.10 -> SDL 2.0.8 - def-
Exported 95 message(s)