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Between 2019-12-11 00:00:00Z and 2019-12-12 00:00:00Z
Any bind containing cl_overlay_entities pressed in editor
causes all "entities" layers (game/front/switch/speedup/tune) to toggle
visibility. It checks if more are visible or hidden and sets all of them
to the opposite.
When frozen far in racing and waiting for others using the editor is a nice activity. Until you get flamed for not reacting :/
So a option to automatically close the editor when the tee changes velocity would be nice. Probably less false positives (speedups,draggers) than change of velocity would be getting hit by a weapon or hook. Also a possibility is to close editor on unfreeze.
while i was cherry picking i wasnt able to build, i have SQL turned off. I thought you forgot to also add the funciotns and stuff to filescore but i think it was just me
@deen maybe check if NUT_race5 & Nut_race
is in record_maps
if yes
delete Nut_race5 from record_maps keep NUT_race5 (with the current date)
same with
run_inTheHell