Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-11-19 00:00:00Z and 2019-11-20 00:00:00Z
Well look at the pull requests and issues on github. Besides there are some other projects which are not shown there(edited)
17:49
Learath wanted to change something with the ddnetnmasterserver to prevent ddos for example and he was trying to get a good solution for implementing accounts if i am right.
i dont claim to have the solutions for ddos, im slowly fixing my own server by editing mostly these files, but im sure a smarter person could do a better job with it
20:18
i just know that paying more isnt really the solution
20:18
these servers can easily receive all the ddos data without any lag
i mean when i run a server and let it receive all 200000 packets/sec of incoming junk, and use f2 to disable the replies to connect packets and inforeq packets, the server instantly stops lagging and anyone whos already connected can play smoothly like always
20:29
turning on the replies makes it lag when theres more than idk 100000pps