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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-11-10 00:00:00Z and 2019-11-11 00:00:00Z
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I tried profiling DDNet with callgrind/valgrind and gprof, and a large amount of time seemed to be spent in Evolve in gameclient.cpp. By optimizing/memoizing the function, the percentage of total cpu time went from 50% to 2% in callgrind (the game would basically just freeze), and a somewhat smaller difference for gprof. (I'm not sure how large the difference will be in practice, and running with a profiler might exaggerate the difference a bit) This function is called if the client has an...
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oo that looks cool
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ChillerDragon 2019-11-10 12:23:25Z
Can some1 explain the loop in PumpNetwork? I removed it and nothing broke xd
12:23
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ChillerDragon 2019-11-10 12:46:43Z
omg an a
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how to open ddnet server? with out lags and for finishing maps (with earning points)
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is that even possible?
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hmm DDNet Poland??? xD
13:13
from east Poland
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You can ask if you are allowed to sponsor a poland server, but i dont think that its necessary. You should have a good connection to either ger or rus.
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@ChillerDragon I'm guessing you figured out what the loop does
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ChillerDragon 2019-11-10 15:46:11Z
Nah I did not @Learath2 :/
15:46
Im not Even sure what Update does
15:47
Seems to be only relevant for connection loss. So in case the dummy Timeouts or something like that?
15:49
@TortiLeq you can host your own ddnet server and set it up with MySQL but it won’t be connected to the official database.
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Well it calls update for all of the netclients we have was going to be my answer, but you dont seem to know what update is either :D
16:02
Update basically runs the whole show, i dont see how you can remove it and things would still work for the dummy
16:04
Well okay feed is the actual important one, but update does all the resends and the keepalives
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Servers are again dead ?
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ChillerDragon 2019-11-10 16:48:35Z
@Learath2 i have no long term tests but using update only for the main netlient worked fine in my tests even with dummy
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@ChillerDragon it's wrong though, so just keep it
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ChillerDragon 2019-11-10 16:53:51Z
xd oke
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@ScReeNy hmm...
16:54
maybe in future
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@ScReeNy people are not allowed to sponsor a server, u just pay for it, to prevent shady ppl
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You could even remove it for the main client and with some luck it would work. But as soon as some udp packet is lost you will run into trouble (edited)
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if you meant that
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Europe has great links to germany be it west or east europe, I doubt we'd ever get a second server
16:56
We let people sponsor servers, but just monetarily, they give the money we get the server
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german server often has connection errors
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unrelated
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We are having trouble with ddos 😦
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wouldm ake no difference to poland
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Yeah, a new server would also get ddos
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wait wait
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also wtf, ur close af to germany
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i said: 'maybe'
16:59
no: 'i will make'
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I know, I'm just saying why it probably won't ever happen
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ChillerDragon 2019-11-10 17:17:38Z
k good to know thanks @redix
17:18
maybe ddnet gets only ddosed by polish people because they are mad they have no own servers. So hosting a pol server might fix ddos for ever tee_thinking
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[freenode] b3z BOT 2019-11-10 17:40:49Z
where does this bridge go?
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[quakenet] Ryozuki BOT 2019-11-10 17:46:02Z
quakenet and discord
18:25
3986925 Optimize character evolve - trml 727fa3d Merge pull request #1964 from trml/pr_optimize_evolve - def-
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@heinrich5991 any reason we are using sha256 as the network token?
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or @deen maybe you know
18:59
Why are we even calculating a token?
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czech ddnet when
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Rafael Fontenelle 2019-11-10 19:48:33Z
@klenha Do you want DDNet in Czech? I notice it is partially translated, and is in need of someone to translate the latest untranslated strings: https://github.com/ddnet/ddnet/blob/master/data/languages/czech.txt
DDraceNetwork, a cooperative racing mod of Teeworlds - ddnet/ddnet
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Feel free to finish it up
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@qshar when you have a moment, could you run a mtr to my ip from your GER server?
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