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Between 2019-11-07 00:00:00Z and 2019-11-08 00:00:00Z
Now that we have f19220f which allows us to hammer directly on unfreeze, starting a fly when you're stacked on someone (not a dummy, a real player) in freeze has become very easy. The bottom player just holds mouse1 and the first 2 hammers (1 to get out of freeze, and the next to get unfrozen up in the air) are guaranteed to hit the driver back.
Maybe we should change the behavior of cl_dummy_hammer so it behaves the same way? Any time the dummy is frozen (not just in freeze tiles) they sh...