








src/game/server/entities/character.cpp:1681:18: error: ordered comparison between pointer and zero ('const float *' and 'int')
if(m_Core.m_Vel > 0 && (m_MoveRestrictions&CANTMOVE_DOWN))
~~~~~~~~~~~~ ^ ~







1











all victim



src/engine/shared/console.h: VICTIM_ALL=-1,
src/engine/shared/console.cpp: if(Result.HasVictim() && Result.GetVictim() == CResult::VICTIM_ALL)
src/engine/shared/console.cpp: m_Victim = VICTIM_ALL;





./DDNet: /usr/lib/libcurl.so.4: version CURL_OPENSSL_3' not found (required by ./DDNet)`












[1:57 PM] Learath2: This makes keeping dj for hammerflying out of freeze and recovering a failed hammerfly a little easier. Makes deepfly consistent (previously people with bad connections couldn't even deepfly at all). Hammering out of freeze also becomes consistent (in the past depending on the order of your client ids, the bottom tee might not be able to hammer you up at all). Allows chain hammering and deepfly with others. 2 difficulty reductions, 2 consistency upgrades, 2 abusable cases

sv_deepfly is still a thing to prevent deepflying





























































./DDNet: /usr/lib/x86_64-linux-gnu/libcurl.so.4: version `CURL_OPENSSL_3' not found (required by ./DDNet)
I imagine because of 3de73cf96aec19d6bfbfdba83e4b74a59dcc12ba
I do have libcurl4 installed, but my distro doesn't package libcurl3.
Could it maybe be made so that it works with 3 and greater? Or maybe bundle it again?
Thanks, I must have that delicious hammer buffering.


CTeamsCore?























