Guild icon
DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-08-11 00:00:00Z and 2019-08-12 00:00:00Z
Avatar
@fokkonaut stayed on 8303 port?
Avatar
ֆ | JustSkill 2019-08-11 15:53:19Z
lol
Avatar
ChillerDragon 2019-08-11 16:36:33Z
uhm how do includes work in cpp -.- ?
16:37
ik they just compose one big source file but i cant get my stuff to compile
Avatar
make sure u have header guards on .h files
Avatar
ChillerDragon 2019-08-11 16:37:23Z
ya i have
16:37
but seems like my order is fucked
16:37
it says it doesnt know my type
Avatar
then fix it
16:37
or use a forward declaration
Avatar
ChillerDragon 2019-08-11 16:38:04Z
i added captcha.h which needs gamecontext
16:38
but gamecontext includes player which needs captcha
Avatar
then forward declare gamecontext
Avatar
ChillerDragon 2019-08-11 16:38:45Z
sounds good
Avatar
At: http://www.learncpp.com/cpp-tutorial/19-header-files/ The following is mentioned: add.cpp: int add(int x, int y) { return x + y; } main.cpp: #include <iostream> int add(int x, i...
Avatar
ChillerDragon 2019-08-11 16:39:16Z
im there already xxD
16:39
is this used in tw code already?
Avatar
in shitload of places in tw ye
16:39
@ChillerDragon any class classname *pointer u see is a forward declaration xd (edited)
Avatar
ChillerDragon 2019-08-11 16:40:06Z
lel ok sounds good
16:40
and i include gamecontext in the cpp file then and not in the header huh?
16:41
ah nice it compiled
16:41
ryo i rate u 10/10 for ur support
19:26
what the heck happened here? no client modification XD
Avatar
ban
22:35
I set the SpawnPos in TryRespawn() to vec2() and then removed the gamecontroller checking xD Now I respawn somewhere around here
22:35
22:35
xD
22:36
Really funny that the tee doesnt get rendered correctly at this point xD
Avatar
ChillerDragon 2019-08-11 23:23:52Z
xxxd
23:23
Wp fokko
23:24
Does someone know who made fng? And where to find the source code
Avatar
[MOD] OpenFNG (updated and maintained again) (Page 1) — Modifications — Teeworlds Forum — Everything Teeworlds!
23:26
maybe
23:26
fstd i think
23:29
OpenFNG is more or less a free clone of FNG, a modification of teeworlds, apparently written by some "TOM".
23:29
A retro multiplayer shooter. Contribute to fstd/teeworlds development by creating an account on GitHub.
23:29
However, OpenFNG does not contain any of the original FNG source, neither was it used as a template for writing this.
23:30
So yes, loltext is by fstd
23:32
but the fng2 lasertext seems to be different than loltext, so maybe that one is by juppey?
Avatar
ChillerDragon 2019-08-11 23:51:27Z
haha @onbgy is violating openFNG terms troll
23:51
i never wondered why it is open fng seems to be related to open source
23:52
"Whoever modifies the OpenFNG code , is required to make his changes to the source code available to others" @noby
23:52
i guess ill credit fstd for the loltext array anyways
Exported 47 message(s)