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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories β€” IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-07-03 00:00:00Z and 2019-07-04 00:00:00Z
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can some dev fix this?
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??
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i had it since i updated the client. was weeks or days ago
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what is the output of cl_show_others_alpha
09:50
i just tried out many version
09:50
it works with 12.1
09:50
but all versions above have this bug
09:50
11.9 etc works
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ok
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y who fix
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but can i still know the output to cl_show_others_alpha? xd
09:51
0
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put some value
09:51
like cl_show_others_alpha 50
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with 12.1 i changed to 50 or 100 an d back to 0
09:51
nothing changes
09:52
i can see the tee everytime
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but you said 12.1 doesn't have this bug
09:52
i see him everytime
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so try with 12.5
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with every number
09:52
k wait
09:52
XDDDDDDDDDD
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ok works
09:53
but the name is really weird
09:53
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is that weird? xd
09:53
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names look fucking weird
09:54
ur command in f1
09:54
shows just shadows of other tees
09:54
but i dont want a "shadow"
09:54
i want normal tees
09:54
it is only on solo maps
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i don't see any shadows here xd
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or race
09:54
cl_show_others_alpha 100
09:55
it shows a shadow or smth of other tees
09:55
0-100
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no
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its the other tee but
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but if i have it on 0
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with an alpha (transparency)
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i see only the weird name
09:55
if its on 100
09:55
i see th etee
09:55
but the name is weird
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then if you do not want to see the tee you just do cl_show_others 0
09:55
but
09:56
to me the name isn't weird at all on ur screen
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i know how to
09:56
it is
09:56
ok wait
09:57
09:57
u see difference?
09:57
wait
09:57
xd
09:58
last screen names normal
09:58
the screen before names weird
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lmao
09:59
its only missing the small black borders
09:59
and you call that weird πŸ˜‚
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well
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wtf is happening there
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but
09:59
how do you get to last screen? xd
10:00
without bug
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ah ye
10:00
then
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cant a dev just fix it
10:00
i dont wanna use 12.1
10:00
admins will call me botter with different client id
10:00
@Learath2
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yeah but if you really want it to be fixed, open an issue at https://github.com/ddnet/ddnet
DDraceNetwork, a cooperative racing mod of Teeworlds - ddnet/ddnet
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how do i call the issue
10:01
xD
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idk, something like "names weird" xd
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or something for us to know its name-related "bug"
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Names are missing the borders?
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i dont now how to open the issue
10:02
@Learath2 seems like
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yup
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How did we not notice that lmao?
10:03
What triggers it?
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i have the bug since all updates lol
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alpha 100%
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Wym alpha 100% what alpha
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learath in 12.1 its normal maybe u can look code xD
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cl_show_others_alpha
10:04
when its 100 this seems to happen
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I have a pretty good idea where to look
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and when its 0 the name is still visible
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It doesnt happen for me at all
10:07
Hmm the one with 0 does happen though
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ohh maybe its opengl3
10:07
ah maybe not xd
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I have a feeling I didnt break this :P
10:16
For once
feelsamazingman 1
10:17
Ill take a look at 12.1
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Actually no, I have a suspicion I indeed did break this :P
10:20
wp
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I see the bug, I fixed the bug, but it's been there since the last year, I don't see how 12.1 is fine
10:25
OH, 12.1 calculated OtherTeam wrong
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ahh πŸ˜‚ (edited)
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So it never worked since the very beginning when cl_other_team_alpha was added and @Ryozuki fixing OtherTeam unveiled it πŸ˜›
10:27
btw
10:27
whats about sv_team command?
10:27
10:27
never found it in f1
10:27
is it even for f1 xD?
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it’s a server command
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xd
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oh ok xd
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sv_* = server
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cl_* = client
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ahhhhhhh
10:28
ok makes sense
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yeah xd
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notice the "[Server]" at the start of the line
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also
10:30
a fix unveiling bugs
10:30
poggers
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I wonder if anyone used the replay feature
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i know one
10:30
@archimede67
10:30
troll
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besides him
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:feelsbadman:
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its useful no?
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@archimede67 dont worry i added telegun and not much use it either
10:31
xd
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but did anyone use it
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i hope
10:32
last time i asked someone about it
10:32
didn't even know it has been added xd
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how would they
10:32
unless someone told them
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release notes?
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hardly understandable if you know nothing about it
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yeah true
10:33
we should make tuts
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cl_show_others_alpha needs to be applied to the outline aswell. This also syncs up the OtherTeam with CPlayers::IsOtherTeam. In an ideal world, this function would be refactored somewhere else and used by the components.
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rather more comprehensive release notes
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yup
10:35
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I guess the bug was also masked by no one ever using cl_show_others_alpha 0 πŸ˜„
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@archimede67 I do not tolerate trailing whitespace
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who does
10:36
i do not tolerate tabs with spaces
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apparently whoever added that line
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i do not tolerate spaces
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I saw a repo where people added like 20 empty lines every commit
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tabs to indent, spaces to align
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i do not tolerate u
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at all
10:36
no indent
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A teeworlds mod. Contribute to timazuki/TeeSmash development by creating an account on GitHub.
10:37
justatest
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didn't know you had a child with timakro
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its thanks to him i got into ddnet coding
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@jao that is the single ugliest thing I've seen in this decade
10:38
maybe the guy is permanently having a stroke
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oh man
10:38
its beautiful
10:38
perfection
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I think they are doing it to have line references correct after changes
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eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee - eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee/eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee...
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for easier support
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i love c
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it looks like you πŸ˜‚
10:40
like ur commits
10:40
ah
10:40
xd
10:41
πŸ‡©πŸ‡ͺ
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ChillerDragon 2019-07-03 10:42:32Z
eee eee ee intro xd
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@ChillerDragon r u still using gnome?
10:44
look at this
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ChillerDragon 2019-07-03 10:44:30Z
ya still gnome
10:44
this theme looks like windows yikes
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@Ryozuki
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@archimede67 pls add an tut foe your replay thingy. I once tried but didnt know where to look.
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just enable it in the options or via cl_replays 1 then save_replay [length] in f1
10:59
and u can bind it aswell
10:59
and if you don't specify any length, the default cl_replay_length is used (you can change it as well in f1 or in the options under ddnet tab)
10:59
that's all u need to know
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"After three days without programming, life becomes meaningless." xddd
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oh really
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nice webdesign lol
13:10
who needs styling
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There was once a programmer who was attached to the court of the warlord of Wu. The warlord asked the programmer: "Which is easier to design: an accounting package or an operating system?" "An operating system," replied the programmer. The warlord uttered an exclamation of disbelief. "Surely an accounting package is trivial next to the complexity of an operating system," he said. "Not so," said the programmer, "When designing an accounting package, the programmer operates as a mediator between people having different ideas: how it must operate, how its reports must appear, and how it must conform to the tax laws. By contrast, an operating system is not limited by outside appearances. When designing an operating system, the programmer seeks the simplest harmony between machine and ideas. This is why an operating system is easier to design." The warlord of Wu nodded and smiled. "That is all good and well, but which is easier to debug?" The programmer made no reply.
13:12
i love this page
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lmao
13:13
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there's nothing in this page
13:15
look at the head
13:15
only the title xd
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its fine
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oh damn
13:15
he put everything in caps xd
13:16
13:16
never saw that xd
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A novice wanted to learn the Tao of Backup. The master said: To become enlightened, you must master the seven heads of Backup. He who knows the heads will keep all his data forever.
13:16
another one
16:32
1a80176 Fix nameplate outline alpha - Learath2 afa9a5b Merge pull request #1805 from Learath2/dd_pr_nameplates - def-
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@qshar you made a big mistake. In Q-move the moving stuff has to be behind Game, or otherwise it wont work for entities :)
Exported 246 message(s)