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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories β€” IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-06-23 00:00:00Z and 2019-06-24 00:00:00Z
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can anyone add anticheat on block servers ?
08:33
there are like tons of wb bots
08:35
like copy love box
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that wont happen
08:37
ddnet admins say this everytime someone has similar complaint @klenha that their block servers will not be moderated atall
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08:40
lmao why xd
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[quakenet] deen BOT 2019-06-23 08:41:35Z
we don't really care about block, just hosting it because we have capacity anyway and people asked for a server
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lmao whaaa
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last time this topic was brought up
08:42
this is what was said^
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we hate botters lmao and admins say this
08:42
lmao
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noone likes botters its just that keeping a server protected from cheaters requires work and its not something people would do if they dont care about the mod theyre workign on
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if anyone wants to add some antibot features, we'd merge them though
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oh really?
08:43
i think a simple version number kick would benefit those servers greatly
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just make it possible to disable it, and don't expect too much since the new bot clients will have a configurable version number then
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people have already made new bot clients with configurable version numbers
08:44
but that doesnt mean there arent still many players who still use the old ones
08:45
@deen if ddnet has this feature already couldnt the block servers just be updated to the latest repo?
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can someone watch some players, and if they see a bot, the admin will kick him? (english 10000)
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i dont think thats reliable because there are many bots that look humanlike and many humans that look botlike
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yeah, like chillerdragon
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ya exactly, chillerdragon used to set off my antibot system when it used to be shittier lol
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ChillerDragon 2019-06-23 09:19:10Z
chillerbot
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hi lmao
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ChillerDragon 2019-06-23 09:20:13Z
we are talking about my bot being undetected not my playstyle being botlike right? troll
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lmao yeah
poggers 1
ww 1
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@ChillerDragon remember when u used to always false-positive my triggerbot system lol
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ChillerDragon 2019-06-23 09:37:52Z
yy i was full rage
09:38
like i am right now .-.
09:38
09:38
why does it say md5_append is not defined ? -.- i included md5.h which defined md5_append
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Ok danke
09:51
Wow i wanted to look at slawic girls omfg
troll 1
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@ChillerDragon u probs not linking the library
10:53
whenever u see undefined reference to it usually means that
10:54
@ChillerDragon linking or not adding the cpp files to ur build
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yea, its not th variable itself
10:56
probably not every file is added to cmakelists or something else is missing in there
10:58
@ChillerDragon this is after I have added the protocol extension, right? Because after that, bam worked but cmake only sometimes, thats why I think cmakelists is missing something
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ChillerDragon 2019-06-23 11:16:06Z
Nah it was wrong function name. This error was missleading af
11:16
It should be fixed now @fokkonaut
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Oh, okay
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@noby block servers run the same ddnet server version as any official ddnet server
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ooh so they should already have the version-kick thing enabled?
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I don't know if DDNet has that feature πŸ˜„
11:31
but if it does, then yes
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it does, and it doesnt
11:32
i tested on ddnet ddrace with custom client that allows me to change custom version number
11:32
and then i tested on ddnet block and didnt get kick
11:32
so think_bot
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maybe we need some setting for that?
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i think so yes
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ah, I see sv_banned_versions
11:32
yeah, let me set them for block
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should be set now
11:34
but I guess when they're connected already they don't get kicked
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oo it works now cool
11:35
i tried again and got kick
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Seemed to work
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Great!
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How about the opportunity to leave the team after the finish? I mean, go to team 0 If everyone in team has finished?
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ChillerDragon 2019-06-23 12:04:59Z
Isn’t team 0 after finish a config already?
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ChillerDragon 2019-06-23 12:16:11Z
Hmm i didnt find one but I’m sure I saw players returning to t0 somewhere maybe on kog
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if your team is unlocked, you are set to t0 after finishing
12:59
And this is important knowledge in some situations
13:00
Like helping others when you are finished because they failed last part.
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ChillerDragon 2019-06-23 14:22:30Z
why do we even still have teams? -.- can we please delete em
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@ChillerDragon a rank in team 0 doesn't have much meaning, you could have tees located at the right spots and finish a map much faster. Only by having team can you run the map properly without "cheating" by having tees all over
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ChillerDragon 2019-06-23 15:40:23Z
hmm fair point
15:41
imo a team rank is worth nothing because you didnt fight with blockers and trolls :p
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Well imo teams are needed. Sometimes you Just dont have the time to hang around with lots of people for 3 hours. You Just wanna tryhard duo something real quick
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ChillerDragon 2019-06-23 15:49:25Z
ddnet hast 1829398123 servers you can always go to one of those
15:49
that is currently empte
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and how do u speedrun
15:51
need to hope no one joins and annoys you?
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teams not being needed is the most non-sensical thing I've heard in the last decade in teeworlds
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ddnet*
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ChillerDragon 2019-06-23 15:55:21Z
hehe
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chiller likes to say lot of nonsensical stuff
15:55
like porting to 0.7
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ChillerDragon 2019-06-23 15:55:44Z
-.-
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like "white theme is good" (edited)
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Exported 94 message(s)