

/say team int is the only way to join a team?

echo x 1.000.000 times?)

connect dummy
kill dummy
join team
switch to player
join team
lockconnect dummy
.HERE
kill dummy
.HERE
join team
switch to player
.AND_HERE
join team
lock (edited)

cl_dummy 1;
say /team 41;
say /lock;
say /lock;
say /lock;
cl_dummy 0;
say /team 41; (edited)

say test message;
say test message2;
say test message3;cl_dummy 0;
say test message;
cl_dummy 1;
say test message2;(1)Evgesha
cl_dummy 0;
say /team 41;
cl_dummy 1;
say /lock;
say /team 41;
















/lock 1





1
























CNetObj_DDNetCharacter do you?



pCharacter = static_cast<CNetObj_Character *>(Server()->SnapNewItem(
NETOBJTYPE_CHARACTER, id, sizeof(CNetObj_Character)));




























cl_dummy 1;
cl_dummy 0;
say /team 41;
say /lock 1;
cl_dummy 1;
say /;
cl_dummy 1;
say /team 41;
cl_dummy 1;
say /;/lock 1 to make a bind when you'll need to spam binded button to join a team and lock it