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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-06-15 00:00:00Z and 2019-06-16 00:00:00Z
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ofc ill debug it
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got it (edited)
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I played around with heinrichs new system and got a small bug, if your dummy is connected and you swap between them, but only one of them is allowed to zoom (on custom mods this is possible now) the other one would get the default zoom and was able to actually use the command zoom to reset its zoom to that value, even if its not 10 (the default zoom value of teeworlds), which is ofc a cheat. If you now swap between dummy and main, while one is not allowed to zoom and the other one is, it wi...
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const float ZoomStep = 0.866025f; can anyone explain this value? xD
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ChillerDragon 2019-06-15 10:33:41Z
magic number
10:34
ah sure @archimede67 is typing
10:34
xd
10:35
did u find the pattern already?
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no
10:35
xd
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ChillerDragon 2019-06-15 10:35:44Z
squareroot of 16 tiles x 2 multiplied by 32 tile size
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no
10:36
its sqrt(3/4)
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if front is made of CTiles why it saves 2 times, one for the front ctile data and one for the layer data, which at the end are the same?
11:07
if i got this right ofc xD
11:08
(layer tile data)
11:08
which is made of ctile too
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@deen before a new release i'd like to get #1786 and #1787 in, because they are fixes for heinrichs new system which is not in a release yet
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[quakenet] deen BOT 2019-06-15 11:29:32Z
yeah, makes sense
11:29
thanks for testing and fixing
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@fokkonaut "Fix hook collision" what was the problem if i can know?
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look at the code
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is it the hook line or the physics
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the line
11:32
the brackets were wrong
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GameClient()->m_GameInfo.m_AllowHookColl this is whether the server allows the hookline or not
11:33
g_Config.m_ClShowHookCollAlways and this shows every players hookline at any time
11:34
and those two are not meant to be in one bracket xd (edited)
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oh its his new thing
11:34
i see
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@heinrich5991 to implement the swaplen in the header i must count all integers i add while saving the map?
11:41
this datafile format is such a hassle
11:41
does anyone even play this game on a big endian machine
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@fokkonaut your pr reverts archimedes change
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I know
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which I think is more important than your weird 2 zone mod stuff
12:50
cant you read
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I wrote that it still works due to heinrichs change
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Look at it/ test it
12:50
idk
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you sure it works?
12:52
why is your repo unknown
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because i deleted it wtf
12:52
test it then you know it works
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why did you delete it
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when clickable links in chat
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very risky
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why?
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could bait people on fishy sites?
13:25
or porn or whatever
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we can do some prompt before they actually open
13:26
there are kids playing this game
13:27
you would need to have that prompt translated to all languages :D
13:28
clickable links in server messages would be nice tho
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1e74502 Revert "Merge pull request #1736 from sirius1242/master" - def- 9c9264d Merge #1785 - bors[bot]
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there's many things that aren't translated and its only english xd
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but those things aren't as relevant
13:35
and the prompt would be pointless if you can't understand it
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yeah xd
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ChillerDragon 2019-06-15 16:57:32Z
hm how many playerflags were there?
16:57
seems like 0.7 uses a lot
16:57
16:58
i wonder if there is still space for aim
16:59
its a int so i assume there are 8 bits to flip?
17:00
or only 7 and the sign?
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ChillerDragon 2019-06-15 17:03:22Z
or is it like 4 byte? xd
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ever seen the ddnet stuff?
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ChillerDragon 2019-06-15 17:03:32Z
no
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they have like 20 in one
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ChillerDragon 2019-06-15 17:03:40Z
ddnet has way less game flags
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ddnet/datasrc/network.py
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ChillerDragon 2019-06-15 17:03:47Z
yy
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not for this one
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ChillerDragon 2019-06-15 17:03:54Z
or am i looking at outdated stuff
17:03
lemme check
17:04
PlayerFlags = ["PLAYING", "IN_MENU", "CHATTING", "SCOREBOARD", "AIM"]
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Not this
17:04
the other
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ChillerDragon 2019-06-15 17:04:25Z
thats ddnet gameflags
17:04
thats the playerflags
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ChillerDragon 2019-06-15 17:04:35Z
ah ye i see
17:04
i guess all those flags work the same
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they do
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ChillerDragon 2019-06-15 17:04:54Z
and there is not limit of 7 then
17:04
cool nice
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you will do a 0.7 ddnet client?
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ChillerDragon 2019-06-15 17:05:15Z
zillywoods client
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zillywoods?
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ChillerDragon 2019-06-15 17:05:27Z
ye
17:05
its lkike chillerdragon + teeworlds
17:05
yea it has ddnet features
17:06
hopefully ddnet will use it and base their client on it^^ and we move to 0.7 soon
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@Learath2 Maybe we should put the playerflag AIM to the DDNetPlayer? Or is that now too late because old client compatibily?
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zillywoods 😂
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ddnet doesnt move to 0.7
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ChillerDragon 2019-06-15 17:06:27Z
so zillywoods it is
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DDNet Character*
17:07
nvm
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why @jao
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@ChillerDragon a int has 32 bits...
17:33
1 flag per bit
17:33
and no we wont move to 0.7
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@ChillerDragon we are staying in 0.6 unless we get a huge boost in developers
17:52
even so, I think it's a waste of our time to port to 0.7
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ChillerDragon 2019-06-15 17:52:37Z
yea thats what i thought so if i want a lill bette rclient for 0.7 i have to figure it out myself
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why bother? fwiw I think you are also wasting your time
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ChillerDragon 2019-06-15 17:53:28Z
i dont like the vanilla client too much
17:53
im missing some stuff
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the 10 people who play on 0.7 don't need a better client, there is a lot to fix in 0.6
17:54
don't get me wrong, it's your time, you can do whatever you want, but still of you'd focus on 0.6 your time would be well spent for everyone else aswell
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ChillerDragon 2019-06-15 17:55:04Z
but i want to play vanilla here and there. And the vanilla scene upgraded
17:55
also i think 0.7 is the future
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how many people are there even in the vanilla scene?
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ChillerDragon 2019-06-15 17:55:42Z
0 in 0.6 and some in 0.7
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I think 0.7 ever being the future is a pipe dream when all of the serious work is here in 0.6
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the driving force behind 0.7 disappeared for 5-6 years last time, I highly doubt it'll ever get off the ground before he disappears again
17:58
the future of teeworlds is probably death, the playerbase is either stagnant or declining
17:59
might aswell develop for where the most people are, so they can enjoy the last couple years 😛
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ChillerDragon 2019-06-15 17:59:29Z
uff sounda dramtic
17:59
dramatic*
17:59
😱
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ChillerDragon 2019-06-15 17:59:54Z
what about teecon 2020 in amsterdam with 1k visitors?
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if only 😛
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teecon xd
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ChillerDragon 2019-06-15 18:00:04Z
xd
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amsterdam does sound cool though, haven't been in a couple years
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ChillerDragon 2019-06-15 18:00:38Z
there will be a teecon in asmetrdam 2020 for sure
18:00
probably a inoffical one
18:00
probably only me
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inoffical ?
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ChillerDragon 2019-06-15 18:01:10Z
ya
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statistics says that if there is a teecon in 2020 it'd consist of people playing 0.6 😛
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whats that
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unofficial*
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xd
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ChillerDragon 2019-06-15 18:01:21Z
german
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weird german
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beerlang is fascinating
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ChillerDragon 2019-06-15 18:01:52Z
xd
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so close to english yet so far
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ChillerDragon 2019-06-15 18:02:04Z
pretty close
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compound words and grammatical gender makes it quite different
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ChillerDragon 2019-06-15 18:03:21Z
dfq
18:03
why cant i pass in a integer to TextureSet in 0.7 but in ddnet code
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my guess would be that we modified TextureSet 😛
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ChillerDragon 2019-06-15 18:04:04Z
ah maybe overloaded
18:04
because from what i see in graphics.h its not different
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0.6 best 0.7 bad
18:04
windows bad
18:04
linux best
18:04
#lifestyle #cringe lol
18:04
xd
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ChillerDragon 2019-06-15 18:05:08Z
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@Learath2 did u play the 0.7 client? they managed to make the chat text look even older than windows xp shit
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ChillerDragon 2019-06-15 18:05:17Z
see no diff
18:05
left is ddnet right is 0.7
18:06
how is it possible that one can eat and int and the other doesnt?
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wym int? you pass an int to it?
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ChillerDragon 2019-06-15 18:06:48Z
-1
18:06
to draw aimline
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check what CTextureHandle is
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ChillerDragon 2019-06-15 18:07:08Z
its a thing
18:07
18:07
same thing in ddnet and 0.7
18:07
im so confused
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@ChillerDragon no it's not...
18:07
virtual void TextureSet(int TextureID) = 0; in ddnet
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ChillerDragon 2019-06-15 18:07:54Z
did i open wrong code file?
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I really need to stop watching anime..
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anime best
18:08
what anime?
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havent done anything productive in a couple days
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i can recommend u more
18:08
lol
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no thanks i don't want any more of this curse
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what anime? tho
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ChillerDragon 2019-06-15 18:08:51Z
where did u get that from
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i'll finish attack on titan, then i'll sell my tv
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what season
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just finished 2
18:09
season 3 part 2
18:09
is the best
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ChillerDragon 2019-06-15 18:09:32Z
woopsie
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(ye season 3 is separated in 2)
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ChillerDragon 2019-06-15 18:09:38Z
confused vanilla sourcebase with ddnet xd
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@ChillerDragon yes you did
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ChillerDragon 2019-06-15 18:11:21Z
i even installed a 3rd screen to have one code base on one screen to avoid confusion
18:11
didnt help...
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ChillerDragon 2019-06-15 18:11:42Z
maybe i have to stick a icon on every screen
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I can't fit a third on my small ass desk 😦
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ChillerDragon 2019-06-15 18:11:52Z
thats what i thought
18:12
until i squeezed it very hard together a few h ago
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I can't fit my oculus sensors either so can't really have fun with vr :/
18:12
small desks suck
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ChillerDragon 2019-06-15 18:12:48Z
pff vr
18:13
yy small desks suck
18:13
and standing desk best
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@Ryozuki why is Eren so useless? It's usually nice to see protagonists that get beaten but it's starting to kill the vibe, like i can predict the outcome of every fight
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no matter what, keep wathcing till season 3 part 2
18:14
its so fcking epic
18:15
and most of truth will be revealed
18:15
@Learath2 ye he is useless but its rly important
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cool atleast i'll get some answers 😛
18:15
really want to know how tf that key teleported to him from his father
18:16
the important questions r not that lmao
18:16
why are titans made of light
18:16
where they come from
18:16
and etc
18:16
thats the shit
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that's all important, but the key is what's bugging me rn 😛
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anyways, this is very offtopic 😛
19:06
its more typesafe :p
19:08
19:08
beauty
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@Learath2 @Ryozuki @ChillerDragon weebs
sendhelp 1
saddo 1
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ChillerDragon 2019-06-15 20:31:53Z
u
20:32
i dont even watch anime
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u watch hentai
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ChillerDragon 2019-06-15 20:32:33Z
oh that does count?
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ye
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ChillerDragon 2019-06-15 20:41:04Z
monkaS 1
20:41
men my vscode is struggeling hard latley
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wow xd
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ChillerDragon 2019-06-15 20:41:36Z
20:41
if i freshly create comments it does some asci rainbow wave art
20:42
time to get back to vim hehe
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never
Exported 246 message(s)