Guild icon
DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-06-10 00:00:00Z and 2019-06-11 00:00:00Z
Avatar
c089cff fix hook col and make it green on tees - Ryozuki 916eab6 revert back to yellow color - Ryozuki ba2814d Merge #1779 - bors[bot]
08:28
0ac3f12 Front page video: Springlobe 3 Teaser - def-
Avatar
@fokkonaut done.
👍 1
Avatar
justabutterflier 2019-06-10 12:44:51Z
hey guys
12:45
nowadays we have many players have nicknames with unicode symbols, yea?
12:45
so it's doing finding them so hard that we must remember ip or something other
12:46
can someone do the function of ddnet which will do the "second nickname" which will do the finding easier than we have now?
12:46
for example, player with unicoded-nickname OXYGEN (just example) will put to this line (second nickname) "Oxygen" and other players can find him with nickname Oxygen, but on the server he will be an OXYGEN (unicoded)
Avatar
a nickname like this 𝐎𝐗𝐘𝐆𝐄𝐍 ?
Avatar
would actually be cool. Could be done using the same system that looks for same names, like Hello and Hellô. @heinrich5991 could you make something here?
12:54
actually there arent many players with unicode names
Avatar
you can add them to friends and then easily find them
Avatar
Fixes corrupted demos if there is a different version of the current map in the maps/ folder. Thanks to @archimede67 for initial research. Who ever implemented that probably thought maps/ is a good...
Avatar
@archimede67 there was a comment by heinrich5991 that hasn't been addressed yet.
Avatar
hmm
16:40
This adds a way to save short replays (demos) with the console command save_replay. I think it would be a lot useful and timesaving for videomakers rather than recording a whole game and finding in...
Exported 21 message(s)