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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-06-03 00:00:00Z and 2019-06-04 00:00:00Z
09:02
8819f21 played time can show now - sirius1242 f62f6d2 show play time move to a new function - sirius1242 e8362f1 Merge pull request #1736 from sirius1242/master - def-
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078e88b Cleanup CPlayer Snap - fokkonaut 75e1355 Convert to int - fokkonaut 21772bd Merge #1771 - bors[bot]
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what should we do about that? https://github.com/ddnet/ddnet/issues/1721
Just makes sense to me. Here's how my original entities look like: Scale 100 Scale 60 'FROM' is covered anyways.. Ideally it would be best to remake original entities but th...
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I'll fix it I guess
15:28
I'll also make it always stay in the entity
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okay, because i'm looking at other issues that i may be able to fix
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well you can fix it aswell
15:29
but the requirement is that it's reasonable 😛
15:30
e.g. 100 is the biggest the text can be while staying inside the entity
15:30
0 should be no text, without breaking freetype
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ok
15:35
and the biggest number like 255? can it overlaps or it needs to stay inside aswell? xd
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stay inside
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@archimede67 @Deleted User mentioned a way to get a nice approximate for the size, I don't really remember though
16:36
@archimede67 one thing I wasn't sure of was whether having the sizes vary slightly would look bad, so I was going to test both ways
16:36
once with one size for 1 digit, 2 digit and 3 digit numbers, and once with just a variable size that fits the text inside the entity
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7e06310 Update view immediately when pasting in search in browser - def- f3b1135 Merge #1769 - bors[bot]
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@Learath2 yea i see but for now i try to understand what's going on with the code and how it works xd
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ChillerDragon 2019-06-03 17:50:15Z
since version x or a winows update idk i get these cursors stuck in consle :c
17:50
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ew
17:50
windows
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ChillerDragon 2019-06-03 17:50:38Z
ikr
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i think
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its not even on each line xd
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ChillerDragon 2019-06-03 18:01:52Z
i think it depends on the time the line stays the latest or maybe if the cursor is in the blink state currently
18:02
yes tested:
18:03
the windows console cursor blinks and if it is currently blinking while a message arrives it gets stuck there
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weird
18:03
maybe a windows bug?
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@ChillerDragon it shouldnt even blink?
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ChillerDragon 2019-06-03 18:03:37Z
no because there is no input
18:04
dont think its a windows bug there were a few tweaks on the console over the years in ddnet as far as i remember
18:04
might be related to the thing u were trying to debug @heinrich5991
18:06
the bug didnt exist in 9.0.2
18:06
(best version xd)
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@archimede67 stop fooding
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@Learath2 okok
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OK, maybe not actually remove because it is kept for fallback when the new method isn't available. The whole gametype parsing business had the same downsides as user agent parsing on the web, hence I removed it while keeping behavior the same. This allows servers to explicitly opt in or out of certain bug workarounds and other client behavior. This increases the complexity of different configurations that are available in the client (which is a bad thing).
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@Learath2 ^
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oh nice
19:58
that will fix the issue when u see 9999 instead of score due to (maybe) missing a packet or smth
20:00
PREDICT_DDRACE means the server has the ddnet network character?
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it will fix the issue of seeing 9999 instead of a score, yes
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noice
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This caused lags due to too much output during gameplay, demo playback and demo cutting. Fixes #1643.
Exported 52 message(s)