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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-06-01 00:00:00Z and 2019-06-02 00:00:00Z
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i though chiller doesnt know what nvidia is
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3371f5b Update ddnet-lib-update.sh - def-
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ChillerDragon 2019-06-01 10:04:20Z
10:04
men i need arch
10:04
why is debian testing still 11.8
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because debian can't possibly have anything new
10:07
it's illegal
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7e9c730 curl 7.63.0 -> 7.65.0, openssl 1.1.1a -> 1.1.1c - def- a5dd2b0 freetype 2.9.1 -> 2.10.0 - def- c24cf2a opus 1.3 -> 1.3.1 - def-
10:59
9fc0f3c Update ddnet-libs - def-
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Extends the strg + a/e hotkeys from e9f8bd42b7dd6d6b2553c19d785b1bf6f71a455a
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chiller workin hard xd
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9925f89 Fix typo 'helter' -> 'helper' - ChillerDragon c44cd28 Merge #1763 - bors[bot]
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ChillerDragon 2019-06-01 14:28:19Z
ah fuk strg is german
14:28
much wow german commit message xd
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nice nobo
14:28
what does that mean tho
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ChillerDragon 2019-06-01 14:28:42Z
ctrl
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ah
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ChillerDragon 2019-06-01 14:28:59Z
should redo pr probably
14:29
xd
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xd
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ChillerDragon 2019-06-01 14:29:17Z
or delete the commit
14:29
hrmm
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can't edit msg?
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The code is a duplicate of https://github.com/ddnet/ddnet/blob/master/src/game/client/components/chat.cpp#L190. I was thinking about a helper in CLineInput but since a console only has ctrl-delete and no ctrl-backspace. It would be a mess.
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ChillerDragon 2019-06-01 14:30:06Z
u can delete the commit and recommit
14:30
hm but if its latest commit in branch you can probably also ""edit"" it whgich would be pretty similar
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you can edit the commit as well
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ChillerDragon 2019-06-01 14:30:43Z
oh git wizard is here
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git rebase -i <COMMIT_YOU_WANT_TO_EDIT>^
14:31
e.g. in this case git rebase -i HEAD^
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ChillerDragon 2019-06-01 14:31:24Z
git commit --amend
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yes, works for the last commit
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xd
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ChillerDragon 2019-06-01 14:33:41Z
oh undefined behaviour u say
14:33
for me itr worked fine
14:33
do i need a tmp buffer?
14:34
had one at first but then i realized it works without and thought its cleaner
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just because it works doesn't mean that it's correct in C/C++
14:35
it might not work on a different OS, different compiler, etc.
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ChillerDragon 2019-06-01 14:35:16Z
yy ikr
14:35
so tmp buffer?
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you could use mem_move
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ChillerDragon 2019-06-01 14:35:42Z
or do you know something cleaner?
14:35
idk what that is
14:35
lemme force puish first
14:36
ah fuck
14:36
the branch is spelled wrong as well
14:36
i will redo the pr
14:36
xd
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xd
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ChillerDragon 2019-06-01 14:39:58Z
i hate being a german lol xd
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xd
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ChillerDragon 2019-06-01 14:47:29Z
meh the undefined behaviour worked better than mem_move(m_Str, &m_Str[m_CursorPos], m_Len-m_CursorPos+1)
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undefined behavior can format your hard drive 😛
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ChillerDragon 2019-06-01 14:48:11Z
and spawn dragons !
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it can also start nethack
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ChillerDragon 2019-06-01 14:48:21Z
xd
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is there a ddnet database i can use for the website?
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ChillerDragon 2019-06-01 14:51:06Z
"the website" ?
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yea the ddnet website
14:51
to run it locally (i mean the dynamic part with django because it needs a bunch of databases)
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ChillerDragon 2019-06-01 14:51:48Z
ah
14:51
as far as i know all stats are public
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django is only the admin interface
14:52
for map releases etc
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ah?
14:52
so where can i find the /maps
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teeworlds webgl. Contribute to ddnet/tw-webgl development by creating an account on GitHub.
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and is there a map list on the website?
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ChillerDragon 2019-06-01 14:53:24Z
All released maps on DDraceNetwork, see also https://ddnet.tw/releases/ and https://maps.ddnet.tw/ - ddnet/ddnet-maps
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hmm i mean
14:53
like this
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ChillerDragon 2019-06-01 14:54:03Z
the thing i sent
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what exactly do you want
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i want to know if there's already a list of maps looking like https://ddnet.tw/ranks/solo/
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ChillerDragon 2019-06-01 14:54:49Z
??
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because i want to work on that
14:55
??
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but where is it
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ChillerDragon 2019-06-01 14:55:17Z
im so confused
14:55
where is what
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you sent the link yourself
14:55
what do you mean where is it
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the code?
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ChillerDragon 2019-06-01 14:55:32Z
ah
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The magic scripts that make DDNet run. Contribute to ddnet/ddnet-scripts development by creating an account on GitHub.
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i want to create a page at https://ddnet.tw/maps where all the maps will be displayed and we can search through them, filter by different types like solo+grenade etc
14:56
as bano suggested ingame
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you can already do that?
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can we
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ddnet.tw/ranks/solo|race|dummy etc
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..
14:57
you read the half of what i said
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they are filtered by server type and displayed (edited)
14:57
you can search through them with ctrl+f
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yeah but what i wanted to do is create a map browser
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what is a map browser
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where you can quickly find the map by filters like solo+grenade+laser
14:58
not only solo
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ChillerDragon 2019-06-01 14:58:35Z
archimede full rage xd
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because right now we need to scroll all the maps to find the one we could play
14:58
i just want you to understand me xd
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no one searches a map specifically with laser grenade or whatever
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how can u be sure
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and if you would want that, this search wouldn't help
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ChillerDragon 2019-06-01 14:59:18Z
i searched a map with time tiles once
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why ?
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ChillerDragon 2019-06-01 14:59:31Z
hm but that was no combination xd
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because it would show maps that have a grenade somewhere, which doesn't guarantee that you will have a grenade ever
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ChillerDragon 2019-06-01 14:59:40Z
(great contribution)
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it would be mostly misleading if anything
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ChillerDragon 2019-06-01 14:59:53Z
on ddnet maps most likley tho
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hmm
15:00
idk i thought it was a good idea
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we have special map categories for t0 maps, jetpack maps etc
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ChillerDragon 2019-06-01 15:00:29Z
chil pfp btw jao
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as the https://ddnet.tw/maps have nothing
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this already serves your purpose in a better fashion
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yea
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if you want to search for a specific map and don't know the server type, you can search on the releases page
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mhm
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you didn't like the mem_move?
15:17
@ChillerDragon
15:19
@ChillerDragon mind renaming the function to DeleteUntilCursor? the current function name suggests that it deleted right of the cursor
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ChillerDragon 2019-06-01 15:37:43Z
yes
15:37
(german struggels)
15:37
no i didnt get mem_move running
15:37
15:38
yo @Ryozuki any idea why man pages differe from github?
15:38
as far as i see its only 1 commit so its not the oudated debian repo
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debian has its own man page
15:46
cant u just do ur own research
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ChillerDragon 2019-06-01 15:46:49Z
no
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its getting annoying
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ChillerDragon 2019-06-01 15:47:03Z
how should i know that
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@ChillerDragon why do you set m_Handled? the other branches don't set it
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lookint at the debian repo
15:47
bye
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ChillerDragon 2019-06-01 15:47:32Z
it worked without as well @heinrich5991
15:47
but i realized branches that edit the string set it
15:47
so it doesn process input
15:48
but tbh i have no clue xd
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the ctrl-v branch doesn't (edited)
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ChillerDragon 2019-06-01 15:48:27Z
hm ya both work with or without
15:48
so should i go without?
15:48
thought with is better for idk threasavety or idk
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if I see no reason to go one way or the other, I just do what the surrounding code does (edited)
15:49
I think that's usually a good idea
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ChillerDragon 2019-06-01 15:49:17Z
agree
15:49
thats what i do
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because next time someone goes there, they'll wonder why this particular branch sets m_Handled
15:49
did you?
15:49
all the branches above dealing with ctrl-something don't set m_Handled
15:49
hmmm
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ChillerDragon 2019-06-01 15:50:26Z
i was looking at the lower ones
15:50
but they have if(Event.m_Flags&IInput::FLAG_PRESS)
15:50
ya lets remove it probably better
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ed8a0b5 Add ctrl-u delete in client console - ChillerDragon b98b71d Rename 'DeleteFromCursor' -> 'DeleteUntilCursor' - ChillerDragon 9c68765 Don't set Handled on ctrl-u - ChillerDragon b113b70 Merge #1765 - bors[bot]
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@fokkonaut idk if github notifies you on closed PRs so check #1760 pls
GWpingSock 3
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yea, i dont have the time atm :/ maybe tomorrow or so, or you do it
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ChillerDragon 2019-06-01 17:37:55Z
is this a feature or bug that you hear weird sounds on climb map?
17:38
i remember hearing super weird sounds even those u usually never hear and even graphical glitches on a climb map (not ddnet server) years ago
17:39
and i realized these loud jump sounds are on im climb 3 on ddnet srvs as well
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ye
18:51
the jump sounds
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dummy copy move glitch if you both try hook air or unhook block you don't see is dummy is hooking or not
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its not dummy copy move glitch but overall game glitch
19:36
you don't see anyone hooking air
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of course u see ur self
19:36
...
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but before new updates was working
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do you understand what told?
19:37
"you don't see anyone hooking air" its not dummy copy glitch
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and uhook ?
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man
19:38
why would i hook
19:38
if its anyone
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@Deleted User so the bug is that you don't see your dummy's hooks?
yes 1
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@heinrich5991 its the same for anyone not only his dummy
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@archimede67 so the bug is that you don't see anyone's hooks?
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when they are not hooking you or hookable, yea
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sounds pretty serious 😮
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@Ryozuki knows that bug i think
19:40
i was guessing its some prediction bug
19:40
because you see them hooking when you are in spec
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its strange because while you are in super hooking other tee while you are in freeze hook glitches
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??
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Bug report by texnonik via Discord: >[9:35 PM] texnonik: dummy copy move glitch if you both try hook air or unhook block you don't see is dummy is hooking or not >[9:35 PM] texnonik: https://cdn.discordapp.com/attachments/293493549758939136/584465342890246145/2019-06-01_22-34-08.mp4 archimede67 says that it even applies to all tees: >[9:39 PM] archimede67: @heinrich5991 its the same for anyone not only his dummy >[9:39 PM] heinrich5991: @archimede67 so the bug is that you don't see any...
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this is ur hook ?
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?
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is u that is hooking
19:45
is it*
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yes
19:45
endless
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so whats the problem
19:45
ah
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so hook is flickering when u are in super and endless hook
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its appereaning and dissapearing , but this is not so big problem .
19:46
yes
19:46
or with out endless
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@archimede67 I'm sorry sir, but I do not know that bug, hope you can pardon me.
19:46
@heinrich5991 u like it like this?
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@Ryozuki i thought i told u, meh maybe i have memory problems
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@archimede67 is that you on avatar , looking young 😄
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yes its me
19:48
maybe 1 year ago
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i was already thinking that its jao feelsamazingman banhammer (jk) (edited)
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xd
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How do unused tiles work? i add tile in mapitems.h and mapitems.cpp, add tile in editor, but it don't work
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ChillerDragon 2019-06-01 20:06:29Z
doesn't :p
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ChillerDragon 2019-06-01 20:07:38Z
what doesnt work
20:07
does it compile?
20:07
does the if branch gets executed?
20:08
where did u put the code?
20:08
looks like character.cpp to me
20:08
looks good
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you have to add it to IsValidGameTile
20:08
or whatever layer you added it to
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ChillerDragon 2019-06-01 20:09:33Z
whats that is that new?
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no that's old
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ChillerDragon 2019-06-01 20:10:19Z
never used it xd
20:11
I've done this before, but when I stand on the tile, nothing happens
20:12
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then it's your code :D
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wtf
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idk what GetWelcomeBot() is
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ChillerDragon 2019-06-01 20:17:09Z
sounds like fokko code
20:17
but even if it returns -1 it should send a message form server
20:17
so i dont think that fails it
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the bottom line is that if I take the freeze tile everything works and the unused tile doesn't work
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but the tile is placed
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yes
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is it the right map?
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that you test on
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yes
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hmm strange then
20:45
i add tile in mapitems.h and mapitems.cpp, add tile in editor
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try putting a dbg msg there to make sure it's not something else that breaks
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I don't know what else to do
20:46
ok
20:49
20:49
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and whats before that code?
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isn't there a return or something
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and if you move that bit of code at the beginning of all that?
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it doesn't matter, I couldn't figure out how to work with this stupid tile for a long time, so I write to you
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maybe there's something u're missing idk
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@σℓí♡ is the tile not being detected? here is how i did it when i added teleport gun tiles https://github.com/ddnet/ddnet/pull/1204/files hope my comment wasnt rude or anything or else heinrich will pm me saying how a bad boy i am
As i made some changes and force-pushed i can&#39;t reopen the old pr: #1075 Features: Teleport gun: Teleports you where it collided (tees included, in a special way). Doesn&#39;t teleport...
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ur such a bad boy
22:14
u don't even talk during ur streams
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according to him, im such a dick
22:14
and i can get banned
22:14
poggers
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xd
22:15
ill psot it here
22:15
as i dont care shit
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ow (edited)
22:15
u such a crazy bad boy
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@ChillerDragon hope i didnt offend u my friend, but it looks like we have to talk like politicians here
22:16
@archimede67 did u notice when i called u sir
22:16
it felt so awkward
22:16
xdd
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:DDDDD
22:16
xd
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it felt weird
22:16
coming from u xd
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i was doing a inside joke
22:16
i guess i only could get it
22:16
xd
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ChillerDragon 2019-06-01 23:05:40Z
@Ryozuki it is retarded behaviour on my site to use you as Google. And you are allowed to speak with me as you wish. Even tho in this case it was more justified than usual to ask you because you worked on the manpages.
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Catalan boy bad
Exported 296 message(s)