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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-05-20 00:00:00Z and 2019-05-21 00:00:00Z
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fdcd03b D Lunar Base, A kipling - ddnet-maps
06:25
@def- the whole input handling is strange for sure Input()->NextFrame(); in client.cpp must be called when a gfx frame is entered, else the gui can't procced without having inputs dropped #444
0.7 does not do this btw From #1422
07:30
linux xd
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Fix zoom reset when connecting dummy. This should fix #1731
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ChillerDragon 2019-05-20 11:18:48Z
lol the linux 3d
11:19
looks ugly tho
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[quakenet] archimede67 BOT 2019-05-20 11:35:07Z
u
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ChillerDragon 2019-05-20 12:39:31Z
@archimede67 u only like 3D because the string "3D" is 50% numbers
12:39
stop with that 😂
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ChillerDragon 2019-05-20 12:39:57Z
n3v3r
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:(
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ChillerDragon 2019-05-20 12:41:03Z
Im literally cyberbullying you for being doo with numbers troll
12:41
"doo" aka "good"
12:41
dfq am i typing
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i know u're just jealous troll
🇹 4
🇷 4
🇺 4
🇪 4
banhammer 4
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woops xd
19:38
who doesn't do that
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I need help xd
19:58
is that right? char *GetCurrentFilename() { dbg_msg("replay", "help %s", m_aCurrentFilename); return m_aCurrentFilename; } knowing char m_aCurrentFilename[256];
19:59
and also str_copy(m_aCurrentFilename, pFilename, sizeof(m_aCurrentFilename)); where pFilename is a regular string
20:00
my problem is
20:00
the first lines are when i call the function inside the class, and the last ones are when i call it from CClient
20:00
In between, nothing changed
20:07
ok i'm actually stupid
20:07
nvm all this xd
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Alright, i'm working on this issue https://github.com/ddnet/ddnet/issues/1040 Do you think it would be a nice feature?
From DDNet discord, #general: [1:27 PM] Michel: Is it possible to add a shadowplay like feature to, teeworlds? So you can type in a command in console and it saves like the last 30 seconds in demos...
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Sure
20:41
But i dont know whether we should add more demo features before fixing all the ddnet demo editor Bugs (its completely broken)
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i would not say completely xd
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It can break your demos xd
20:42
And thats not too hard
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is there issues on this?
20:43
Afaik there are some demo issues
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only on chillerdragons demos
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no, i had these bugs too some time ago
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7d08a25 Solo Tournament (Quick Tournament #47) - def-
21:00
easy
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dde4153 Add Tournament #47 link - def-
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@heinrich5991 do you think there is any issue with using a server flag for now just so it works? it's not worse then checking the gametype and we can phase it out for proper flags
Exported 49 message(s)