g_Config.m_ClShowOthersAlpha
is?cl_show_others_alpha
cl_text_entities_size
while(UI()->TextRender()->TextWidth(0, Size*Scale, aBuf, -1) > 32.0f) Size -= 0.02f
bind ctrl+k toggle debug 0 1
while(UI()->TextRender()->TextWidth(0, Size*Scale, aBuf, -1) > 32.0f) Size -= 0.02f
would be while rendering the overlays? float Width100 = UI()->TextRender()->TextWidth(0, 100*Scale, aBuf, -1); Size = 100 / (Width100 / 32.f); UI()->TextRender()->TextWidth(0, Size*Scale, aBuf, -1);
(edited)git blame
says @Ryozuki is the one to nag about thisupdate.json
hsl(hhh, sss, lll)
?%HHSSLL
rgb(rrr, ggg, bbb)
and hsl(hhh, sss, lll)
?@Schulzer
on discordFT_Set_Pixel_Sizes(pFont->m_FtFace, 0, FontSize-1);
[2019-05-11 03:09:01][pFont]: error loading glyph 54
thoughvirtual int AdjustFontSize(const char *pText, int TextLength, int MaxSize = -1)
CClient
which gets it from CGameClient
which gets it from CGhost
.
I haven't debugged this yet, but I don't really see anything wrong with how CGhost
keeps track of time. However CGhost
tracking the race time seems off, to me. Some other component should be keeping track of race related things and CGhost
should be querying that instead.