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Between 2019-04-21 00:00:00Z and 2019-04-22 00:00:00Z
Game crashes when i hover over a tile in the "space menu" in editor.
It's only with a couple of tiles as far as i can tell, the only ones that i 100% know crash the game are hook and gun teleport tiles on the tele layer (they don't in game layer)
I'm on win 8.1, all previous versions don't have this problem, tested it and only
DDNet 12.2 32/64bit and the current nightly build crash for me.
There were color functions everywhere, I tried cleaning it up a little. I still couldn't get the roundtrip from Hsl to Rgb to be exactly the same, but I think this is the best possible.
it is weird, if i play with dummy and i want to get out of Freeze into hf i also use deepfly bind, but it only works with one tee, idk why, maybe a bug