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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-04-20 00:00:00Z and 2019-04-21 00:00:00Z
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ᶰ°Konͧsti 2019-04-20 00:29:31Z
@NeXus loool nobo, the first thing i do on every server is Pressing showall bind
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@ChillerDragon something like can't not load the file, sound not found.
05:23
Not sure what it is exactly tho, i should launch my pc for that
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@ChillerDragon because I was trying to reproduce your issue 😄
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ChillerDragon 2019-04-20 09:03:35Z
😃 ye assumed that deen
10:39
f37f8a8 add all character flags to ddnetnetwork character - Ryozuki 0f3411f fix wording - Ryozuki eaef31d fix wording and add/fix no col and no hook - Ryozuki b2a8766 Merge pull request #1650 from Ryozuki/pr_add_character_related_stuff - def-
10:41
10:41
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Cellegen | HU 2019-04-20 15:18:27Z
@deen we should have a feature to be capable of selecting or even clicking on the chat's messages
15:18
i mean useful if you want to open up a link that was written ingame
15:19
should be developed on the console
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@Cellegen | HU u
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Hey Guys!, i just wanted to say that DDNet compiles flawlessly on FreeBSD, No errors or warnings at compile time, and it is easy to compile, i just grabbed the source code, installed the dependencies, and followed the "Building on Linux and MacOS" instructions. (edited)
17:05
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if u are cider gtfo
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@Ryozuki lol , Good Bye Guys, have a nice day, i don't use discord at all, i just wanted to say that 😃
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ChillerDragon 2019-04-20 17:10:20Z
lol
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Yeah sayr ur bullshit elswhere ddoser
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does anyone know a binary editor where you can see whole data in a decimal numeral system ?
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hex editors usually show the data in lot of types at same time
20:22
signed unsigned float etc
20:24
never tried it tho
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HxD for example can do that for particular place but not for whole data. From what I see...
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I'm literally one stop to a better humanity
20:32
like
20:32
I'm almost done
20:33
When I finish the next step is to recreate the whole game and steal developers money
20:33
GWqlabsMmLol
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something like that existed before. it only had a few elements tho
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I know what you are talking about
20:33
But this supports colors
20:33
But the downside is that you can't download as a transparent png
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nice
20:34
can you just feed it with every skin?
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I'm also thinking like making you control the tee eyes, add weapons and shit
20:34
i'm trying to make you upload the skin but i can feed it every skin too
20:34
just that i think its better to make you upload it (edited)
20:35
cause then custom skin support
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support game skins
20:36
and particles for hamer and stuff
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do you want me to recreate the damn game or what
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How am i gonna do particles
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I mean i guess i can do ninja particles
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can u do random original part creator)
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what
20:38
random original part creator
20:38
idk what do you mean
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nvm
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also i remember that the ddnet website had a javascript file for teeassembler
20:39
Found it
20:41
also that script isn't really accurate on placing the tee parts while mine was literally made from a screenshot i took
20:42
And the assembled tee is small
20:42
20:42
but you can download it
20:42
Maybe i can make mine downloadable too
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yours looks different than the real skin
20:43
(the left foot is barely visible)
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oh shit
20:45
that wasn't like that before
20:45
i fucked up something
20:45
fix it and show me again
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ah i think i know what is wrong
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What? :)
20:46
the problem is the colors
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... or not
20:47
nope i was just a retard
20:47
the body shadow first (back)
20:48
all good now
20:49
The colors are also relative because I can't seem to get the right hex
20:49
I put 0, it converts to #808080, i put in the game F1 console color_from_rgb 808080 and i get output 2
20:49
It's really close but not quite it
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still not completely right
20:50
(the foot)
20:50
compare to colorless
20:53
Ill do that later
20:54
I don't see the difference btw
20:57
okay i see some change
20:59
The problem is the way i'm applying color to the tee
21:00
Maybe the problem can be fixed in firefox
21:00
but not here in webkit browsers (Chrome, Safari, Opera)
21:03
Well I found a problem while using another skin
21:04
@Learath2 Sorry for disturbing you but do you maybe know how does teeworlds scale the feet (and body if it does) from the tee skin
21:11
And how does it apply color to the skin
21:11
@Ryozuki also you
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Nah fuck it im just going to put a thing saying the colors are very unstable
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@Alexander ill take a look tomorrow, see why you cant get the right colours
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Thank you
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mute does not work
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@ChillerDragon
22:32
You nobo why did you even refactor mute its so bad and not working now
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ChillerDragon 2019-04-20 22:35:30Z
ikr
22:36
i just did a small refactor first that didnt break and wasnt bad imo but it wasnt accepted this way
22:36
i was told to refactor using functions
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which is better
22:41
goto stuff is not tw style and also goto is somehow weird
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ChillerDragon 2019-04-20 22:41:53Z
i dont think the code is more readbale than before
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the old mute was good?
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ChillerDragon 2019-04-20 22:42:14Z
the goto was good :p
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Are you guys telling me the mute is Client side
23:12
we are talking about the server side mute, not the client side muting
Exported 117 message(s)