Guild icon
DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-04-12 00:00:00Z and 2019-04-13 00:00:00Z
Avatar
cde07b4 Implement changes suggested by -Wuseless-cast - def- 826a778 Merge #1621 - bors[bot]
Avatar
@Ryozuki can#t compile ddnet in 1ms, linking is the bottle neck. Even with 56 threads I get 8 s
Avatar
We have lots of bigger machines at work, especially at the big customers. But they're not as fun as they initially sound, because you run into NUMA performance problems
Avatar
ChillerDragon 2019-04-12 08:20:06Z
lel 56 threads
08:20
and lel deen compiling ddnet at customer hardware 😉
Avatar
Anyone here can make me an Account Creator for Instagram
09:03
With diffrent useragents
09:04
making the Accounts using phone numbers from a service with an api
09:04
if you interested you can write me a price on DM
09:11
troll
Avatar
@Ama that does not sound legal
Avatar
if it works perfectly I would pay that much
09:14
so you are not allowed to create accounts on instagram ?
Avatar
and even if someone got it working, Instagram would react and block it in a few days
09:14
not in an automated manner surely
Avatar
yeah its not legal for sure
Avatar
You can't attempt to create accounts or access or collect information in unauthorized ways.
This includes creating accounts or collecting information in an automated way without our express permission. https://help.instagram.com/581066165581870
09:15
Takes about 5 seconds to find the Terms of Use...
09:15
I'd appreciate if this discord server is not used for illegal activities
Avatar
yea u shouldnt ask for this here
Avatar
ok Then I wont
Avatar
Катакан из Оксенфурта 2019-04-12 09:16:08Z
@deen could you tell me, pls, if zc servers were rebuilt with last pr?
Avatar
And I can't imagine any good thing that you would do with automated accounts like that
Avatar
just spam Ads
Avatar
its a bit cringy
09:16
oh
09:16
you cancerous
09:17
gtfo
Avatar
haha its good Money :)
Avatar
sounds like the definition of bad money
Avatar
i dont mean it in that way
Avatar
ok, high amount of money in ads, true
Avatar
yes thats what I meant
09:18
you can make cash with it
Avatar
cpt obvius
Avatar
if I dont have A bot for Good account creation im gonna make them by hand
Avatar
you are basically saying you will do a ilegal action
09:20
someone ban him
09:20
it breaks discord TOS probs
09:20
i dont want to see shitty ppl like this
Avatar
Wow your such A troll
09:25
sorry if I broke the rules of this discord wont do it Again
Avatar
@deen the prediction rework only affects when u have antiping on right? it doesnt affect normal prediction
09:25
if thats a thing
Avatar
ᶰ°Konͧsti 2019-04-12 09:28:19Z
criminals
09:28
kick
Avatar
Lol ama is like konsti, Both a earning money on a shady way.
Avatar
@Ryozuki freeze prediction is also for normal gameplay but the rest is antiping
Avatar
ᶰ°Konͧsti 2019-04-12 11:12:16Z
Im legit omg
Avatar
When youre browsing ddnet.tw/status make a button next to each player "spectate" and then it opens something like teewebs but you can change name or anything just visit all the players (shift should open a menu like in tw to view other playery)
Avatar
[quakenet] <Ryozuki> dropped weird message '(out of range)' (65542), failed on '(type out of range)'
12:15
[quakenet] <Ryozuki> damn
12:18
[quakenet] <Ryozuki> what means the system flag on a packet?
12:19
[quakenet] <Ryozuki> packets that use the extended protocol need to have it on?
12:24
[quakenet] <Ryozuki> ah nevermind
12:25
[quakenet] <Ryozuki> yay
12:25
[quakenet] <Ryozuki> got solo working with extended protocol
12:25
[quakenet] <Ryozuki> and theorically its not limited to 64 players
Avatar
[quakenet] <Learath2> Ryozuki: solo might be better as an extended snapshot object
Avatar
When another player is in solo and you are not, you could notice a weird collision and also the hook moving a little towards the solo player. This as been fixed. It also applies m_ClShowOthersAlpha to other players whenever you are on solo or others are. It uses the protocol extension thingy.
Avatar
ᶰ°Konͧsti 2019-04-12 15:22:25Z
@Ryozuki best coder tw
15:22
feelsgoodman
Avatar
[quakenet] <Ryozuki> oh my im so lazy to rewrite it
15:24
[quakenet] <Ryozuki> maybe another day
15:25
[quakenet] <Learath2> I might finish it up for you after i finish this stupid relational algebra homework
15:26
[quakenet] <Ryozuki> that would be cool :D
Avatar
I thought maybe I broke something with the android removal, but didn't find any suspicious lines
Avatar
[quakenet] <Learath2> heinrich5991: are you familiar with relational algebra?
Avatar
Congrats on 9001th commit
Avatar
[quakenet] <Ryozuki> is it
19:57
[quakenet] <Ryozuki> it is!
19:57
[quakenet] <Ryozuki> gg
Avatar
over 9000 ;O
Avatar
ChillerDragon 2019-04-12 22:17:20Z
yo can i happily use thread_init() in tw code and it finishes and cleans up it self? or do i have to do some cleanup and memory management?
Avatar
[quakenet] <Learath2> I would use CJob's instead
Avatar
he is on ddnet 9.0.2
22:25
we dont have that stuff there
Avatar
[quakenet] <Learath2> CJob's are teeworlds stuff
Avatar
/top5 -5 shows the last top5 ranks, but on filescore it shows weird negative ranks with failed namey.
Avatar
can I figure out is CGameClient initialized or not ?
Avatar
from where?
Avatar
internally
22:50
from inside of it
Avatar
iirc no function in CGameClient is called before CGameClient::OnInit() anyways
Avatar
Im trying to make register a chain for console. So executing autoexec will call this code
22:57
Is it clear? What am I trying to say? Probably Im doing something in a wrong way
Avatar
Well I don't think we keep track of whether OnInit has been called
22:58
you can either keep track of it yourself, or maybe you could tell me what you intend to do with CGameClient in the chain, then i can try to offer up a better solution
Avatar
My purpose is to make overlay text entities size configurable. So I made command for it what should update CMapImages.m_OverlayBottomTexture, CMapImages.m_OverlayTopTexture, etc
Avatar
also where do you register your chain?
Avatar
CGameClient::OnConsoleInit()
Avatar
why do you need CGameClient to be initialized?
Avatar
as it requires CMapImages to initialize its textures (it uses graphics and other stuff) (edited)
23:07
maybe it not trully requiress it but Im not that familiar with code as you may be
Avatar
me neither, I haven't looked at much of the client codee
23:08
but from what it seems, m_OverlayBottomTexture seems to be initialized to -1 on construction, then at OnInit it gets populated
23:11
so if it is not already initialized it's not trivial to update, if it is initialized it is trivial
Exported 107 message(s)