




































eda16ac Explain game tiles and entities in editor (fixes #1600) - def-
05fe697 Add jao's explanations for telegun - def-
bdb5793 Improve game tile explanations a bit - def-
2d69935 Add explanations for TILE_THROUGH_CUT/ALL/DIR - def-
ed34dcf Merge pull request #1602 from def-/pr-explain-tiles - def-










(edited)

























































color_to_rgb to convert from tw colors to rgb or hex (edited)














f(l) = trunc(l/2) + 128




13026816 to hsl













0.5f+(v&0xff)/255.0f*0.5f






0.76078431372 so 0.7 i guess?




































9D1DE2
198/255 = x/(360 OR 100)
0 / 255
--
0
0/2
--
0
0 + 0.5
--
0.5
0.5 * 100
--
50
H = 279
S = 77
L = 50
I wrote it down in notepad
