CChat::OnRender
)void CServer::GetSolos(unsigned char *aPlayerSolos)
{
for(int i = 8; i > 0; i--) {
unsigned char x = 0;
for(int j = 8; j >= 0; j--) {
x |= m_aClients[64 - (i * 8 + j)].m_Solo << j;
}
aPlayerSolos[i] = x;
}
}
is this clever, or really stupidCNetObj_CharacterExtended
or so