Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-03-20 00:00:00Z and 2019-03-21 00:00:00Z
04d67c0 Square and center icons before rendering them on button - def-
0535f31 Remove unused norank icon from browse_icons.png - def-
9ea9a43 Reset authed level in client - def-
9f4f06e Make updating nameban reason work - 12pm
b1f3692 Merge #1514 #1521 #1522 #1523 - bors[bot]
@Learath2 i know, but if I fork ddnet then https://github.com/def-/ddnet won't redirect correctly anymore. Maybe I'll try forking to def-ddnet-prs or something
!screenshot_2019-03-20_11-51-48
Jesus Christ just complained on discord that it is very annoying.
I remember I tried to deminish the spam for solo teams #1066. But in duo on a team force map this is madness. And Jesus Christ had the nice idea:
at least delete message 'please join a team before u start'
if im already in team
About the teammember killed message I am not sure wh...
I tested it on the latest master build on Linux.
How to reproduce it:
1. start DDnet
2. join server
3. type /spec in the chat or press your key.
4. press TAB to display the scoreboard.
Expected result:
Maybe you see the scoreboard?
Actual result:
The client freezes and crashes somehow without an error message..........
i mean, there was a bug when servertime was too high (the ticks) then the laser bounce was delayed, maybe here aswell, if the clienttimer is too high it fails on some calculations
19:52
the bug could be within 1 line, just wrong places parantheses or wrong order calculation
could you please get that stupid debug mode away from CTRL SHIFT D? I enable it by accident all the damn time and sometimes I forget how to disable it again