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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-03-12 00:00:00Z and 2019-03-13 00:00:00Z
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EXPECT_* allows the test to continue even in the case of failure. Use this where it makes sense to continue.
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  • Adds auto game tiles button to every layer that has parallax 100 and is offset by full tiles (fixes #1231)
  • Creates tele layer for automapping teleporters if it didn't exist before
  • Increases game/tele layer size to match the layer you are automapping from
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de14736 Promote Arii, Bardia_Sahami & VL100 - 12pm
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8b3f024 Use EXPECT_* rather than ASSERT_* in tests - heinrich5991 a490ed0 Merge #1480 - bors[bot]
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c823075 remove android link from nightlies - def-
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Together, F5 and NGINX will enable multi-cloud application services across all environments, providing the ease-of-use and flexibility developers require while also delivering the scale, security, reliability and enterprise readiness network operations teams demand.
10:47
Rip nginx
10:48
Time to change
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@deen Sound works for me on nightly
👍 1
11:15
Windows 10 64bit
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https://thanosjs.org Found an awesome library 😂
A demo site to use with Netlify Drop
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[quakenet] <deen> Sounds about as useful as Suicide Linux: https://qntm.org/suicide
You know how sometimes if you mistype a filename in Bash, it corrects your spelling and runs the command anyway? Such as when changing directory, or opening a file. I have invented Suicide Linux. Any time - any time - you type any remotely incorrect command, the interpreter c...
13:06
a754851 Don't allow sound format changes, use preferred driver, print more debug info - def- 98d5426 Merge #1477 - bors[bot]
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why does bors always fail on my prs xd
15:54
7c227c5 Add auto game tiles to all possible layers, increase layer size if needed - 12pm 984df7f Merge pull request #1481 from 12pm/game-tiles - def-
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@jao cuz u nobo
16:13
lol
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idk why they use bors
16:15
it looks spammy, and fails a lot of times
16:15
doesnt github already check all these things
16:15
16:16
thonkery
16:16
GitHub is where people build software. More than 31 million people use GitHub to discover, fork, and contribute to over 100 million projects.
16:16
the builds arent even public
16:16
logs
16:17
and i never seen bors in any other repo
16:19
An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL) - Unvanquished/Unvanquished
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log says it crashed
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@jao "the program doesnt work plz fix"
16:24
how can usee bors log
16:24
btw
16:24
ah
16:24
i see why
16:24
idk why uts private
16:24
#opensource
16:24
xd
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because I have permissions to the repo I guess
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@Ryozuki it's important to rebase on top of current master branch and THEN test all the builds, otherwise some other change that came in inbetween might break the test/build in combination with the new one
16:38
it's the clean solution to use something like that, but it shouldn't take 4 hours and then timeout all that often
16:38
and our frequency of PRs is not that high, so not that big of a problem for us
16:39
but imagine a project with thousands of changes a day
17:17
@deen isnt there a selfhosted solution so u can know its reliable
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1. Take DarkSpy_0c6f57b0_cc7f582b11ab671f0440ad80a36083ff81788d24182f809591744c0959f1fa52_0c6f57b0.map from downloadedmaps and upload it on trashmap 2. Join server 3. ``` [2019-03-12 18:25:19][client]: connected, sending info [2019-03-12 18:25:19][client]: loading map, map=DarkSpy_0c6f57b0_cc7f582b11ab671f0440ad80a36083ff81788d24182f809591744c0959f1fa52 wanted sha256=cc7f582b11ab671f0440ad80a36083ff81788d24182f809591744c0959f1fa52 crc=0c6f57b0 [2019-03-12 18:25:19][datafile]: loading. ...
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6f9cfd5 Increase MAX_PATH_LENGTH to support our own downloadedmaps names - def-
17:48
the player list for servers in the browser is not sorted correctly. it starts with the highest time and gos to the lowest, then the tees without times come
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@Ryozuki that might end up less reliable 😄
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am i the only one who has micro laggs before or douring someone joining the server?
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i dont have them
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it's a known issue with text rendering
17:54
I saw it sometimes, but haven't for years
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doesnt the new font rendering by jupstar fix it
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How to reproduce: Open DDNet client Set to Japanese Join server Press the key bound to show scoreboard There was already delay before, but with the latest patches, the lag is absolutely horrendous....
17:55
should, but not sure
17:55
@Im 'corneum does it lag again if the same player joins, leaves and joins again?
17:55
@Im 'corneum alternative idea: do you have f1, logfile activated?
17:55
it's blocking on windows so that might lag too
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i dont know about that but i rarely notice its. only in some occasions it really threatens a run
17:56
if i say logfile in f1 it says xyz.txt
17:56
disable that and it should be gone
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logfile 0?
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logfile ""
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ok thanks 😃
17:59
i thought it could be the server lagging when someone downloads the map
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6701000 Rename Score board to Scoreboard for consistency - def-
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map download is usually handled by our https://maps.ddnet.tw/ server which is a different one from the one you're playing on, except for vanilla and old ddrace clients
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so someone could use a old client to infinitly download a map and making the server lagg?
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Shouldn't
18:02
but sure, that's how a DoS works
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:X
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u can script it yes
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ᶰ°Konͧsti 2019-03-12 18:05:16Z
thx for handling such issues in public channel GWragMonkaS
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i didnt know
18:06
if thats how every ddos works then why not force the seperate download?
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we haven't had a map download related DoS attack yet
18:07
but generally the idea is to send lots of stupid data to the server or make the server send lots of data / do lots of processing
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ok i thought every ddos we get is that way
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Why is logging lagging? Thought we had async io in
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ChillerDragon 2019-03-12 18:20:40Z
If you have only 1 cpu core lol
18:21
@Im 'corneum plays on raspberrypi zero
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@Learath2 oh, then i misremembered
18:30
anyway, even async can block I guess
18:36
Adjusts font size a bit and truncates text if it overflows
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0dd0de5 Fit image name in select button - 12pm 6a791fe Merge #1486 - bors[bot]
21:42
ffe50b3 Don't change active edit box corners to default - 12pm b033418 Merge pull request #1487 from 12pm/editbox-corners - def-
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Cellegen | HU 2019-03-12 22:04:59Z
my dummy cant hammer my other tee as its intended
22:05
and what i use bind (deepfly bind), both of them should be hammering each other at the same time
22:05
but when im doing it with my dummy, its not gonna work somehow
23:03
3f628de Update menus_browser.cpp - fokkonaut 8440b05 forgot one thing - fokkonaut 1d9eb96 Merge #1485 - bors[bot]
Exported 105 message(s)