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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-02-24 00:00:00Z and 2019-02-25 00:00:00Z
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d3faf7e Add teehistorian retrieval script - def-
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I noticed one time that https://info.ddnet.tw/info was slow to load, I guess the database connection was hanging, not sure why though
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ᶰ°Konͧsti 2019-02-24 21:46:02Z
I suggest a /spec command for maps where spec is disabled. It should only work before touch startline. Because its always damn annoying when ure speedrunning a map and planned Which player has strong, u finish the noobfilter but your Partner die so you have to restart and always look if ur Partner got it now its so annoying... For those who think im planning a cheat with that, thats nonsense, to use SG bug i can also use join team/team 0 because we are talking about before touching start.
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5c6189d Update teehistorian retrieval script - def-
banhammer 1
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@ᶰ°Konͧsti I'd rather see a /weakhook command that only works before the start line
23:29
less likely to contain a cheat IMO
troll 1
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ᶰ°Konͧsti 2019-02-24 23:29:45Z
how should that work
23:30
weak/strong is related to lifetime of a tee
23:30
as i said to do cheats with "spec" before start i can just use team command it doesnt change anything
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it would work by putting the tee to the end of the entities list of the world
23:31
e.g. by re-inserting the character into the world list
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ᶰ°Konͧsti 2019-02-24 23:33:18Z
:O
23:33
would be nice if someone could realize that
Exported 15 message(s)