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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-02-13 00:00:00Z and 2019-02-14 00:00:00Z
06:01
9831903 updated server icon - daverck 25f4f1f Merge pull request #1456 from daverck/master - def-
11:04
069b176 Add autoban depending on client version - ChillerDragon 867b0a6 Fixings thanks to @Learath2 - ChillerDragon 03a20d6 Add IServer::Ban - ChillerDragon ec7b525 Default kick known bots instead of ban - ChillerDragon 8ddb487 Use consisten seperators (comma not semicolons) - ChillerDragon f5b551a Fix empty string check (ty Travis) - ChillerDragon 3f8e961 Fix style - ChillerDragon eaf61b6 Never ban known bots - ChillerDragon c0157db Neutral kick reason - ChillerDragon 5d99746 Add str_tokenize and str_in_list - Learath2 0086452 Use str_in_list, generalize further - Learath2 109983d Remove use of strtok - Learath2 698a3f1 Merge pull request #1443 from ChillerDragon/AutobanKnownBots - def-
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Cellegen | HU 2019-02-13 11:20:55Z
@Deleted User that ingame? probably the client renders the ingame mouse and the editor mouse at the same time, it would make sense tho why is it shaking
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who is hosting Persian srvs ?
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@EddY we dont host it. It is hosted by @Deleted User
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why does red tele work like blue tele on some maps?
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because of sv_teleport_hold_hook
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thats a rly confusing command tbh
17:02
u have no idea of it and it randomly happens
17:03
when u expect the red tele to be an actual red tele
17:04
maybe we need an ingame command like /tunes that would display the map’s specific settings
17:05
then u can see max team size, pauseable, etc
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I think it’s only used on justice?
17:37
and there everything is confusing 😂
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when you spaghetti code
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Hey all, I wanna build a docker image based on alpine for my ddnet test server. Is there a way to download the latest release without having the version number in the url? Somthing like this: https://ddnet.tw/downloads/latest.tar.xz
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@jao nah
18:02
i remember playing a map recently with fake red teles too
18:02
i was confused (edited)
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@Wollwolke u could always clone master and compile
18:11
but maybe deen can make it handy for u
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@Wollwolke actually we used to have a latest, but we removed it, not sure why
18:17
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cool, thank you
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@Wollwolke buti think the docker image would be more general if you made it compile it from source, right?
18:20
And please add the docker image to the README in https://github.com/ddnet/ddnet when it's done 😃
DDraceNetwork, a cooperative racing mod of Teeworlds - ddnet/ddnet
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@deen oh, but than I have to do it the right way xD
18:21
I have to think about how to use volumes...
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with all dependencies from the package manager etc
18:22
anyway, your choice
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what do you mean with package manager dependencies in docker?
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I haven't used Docker, but I imagine the best style would be to build DDNet from source and get all dependencies through the package manager so that they are up to date etc
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I used it quite a lot lately and couldn't find an image. I see what I can do, maybe I can finally support this project^^
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Bojidar Marinov 2019-02-13 19:07:15Z
oh, wow, I can't paint into the game layer from the palette
19:07
I think I might have randomly broken something.. 😄
19:35
1ca48a3 Fixup #1454, inadvertedly broke game layer picker - bojidar-bg 179c2d7 Merge pull request #1459 from bojidar-bg/1452-fix-crash-fixup - def-
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ᶰ°Konͧsti 2019-02-13 22:22:36Z
Can anyone explain me why deepfly works always only for main as driver OR dummy as driver? If you use The "wrong" tee as driver the hammer wont be at the same time I use deepfly for normal hammerfly also and its annoying when my hammering tee touches freeze and doesnt hit the hammer in the moment i unfreeze him ny hammer for example
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Maybe because your main tee has strong hook
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ᶰ°Konͧsti 2019-02-13 23:50:29Z
Its absolutely not related to weak/strong
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