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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-01-14 00:00:00Z and 2019-01-15 00:00:00Z
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There's a vote that does not work in moderate servers https://i.imgur.com/jRGyrqW.png
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what should it do? 😂
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i mean that appears when u select the "tricktee" map
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looks like you selected the line under it
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wtf
01:37
my bad i never realized that was clickable
01:43
Can you not read
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...nope
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ᶰ°Konͧsti 2019-01-14 03:44:35Z
Lmfao
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0e84235 Add DDRace Score NETMSG - fokkonaut fe4426b fixed ddrace score (time score) - fokkonaut d156ac4 forgot one - fokkonaut b2b6d25 add missing semicolon - fokkonaut
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``` [Current thread is 1 (Thread 0x7f2968ff9700 (LWP 25342))] (gdb) bt #0 0x0000000000000000 in ?? () #1 0x000056304b91efed in CSqlServer::Connect (this=0x56304d3ea250) at /home/teeworlds/src/master/src/engine/server/sql_server.cpp:74 #2 0x000056304b91e61d in CSqlConnector::ConnectSqlServer (this=this@entry=0x7f2968ff8eb0, ReadOnly=true) at /home/teeworlds/src/master/src/engine/server/sql_connector.cpp:27 #3 0x000056304b956fc9 in CSqlScore::ExecSqlFunc (pUser=pUser@entry=0...
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@n000b i don't know if the nightly got updated (the page says every night 3:45am) here is the garantueed client with that fix try ^^ : https://ci.appveyor.com/project/def-/ddnet/builds/21589414/artifacts
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[quakenet] <deen> nono, the nightly is manual now, only when I update it
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also number of players wrong
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ah good to know deen 😄
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[quakenet] <deen> but yeah, the text in the post was clearly out of date, I added an update to clarify
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well i could have just read the buildlog, it even said 2017 xd
11:12
5653df8 Add status for a couple of repositories to README.md - heinrich5991 cd3a3f7 Merge pull request #1427 from heinrich5991/pr_ddnet_repostatus - def-
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oh thats nice
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[2019-01-14 12:33:16][register]: WARNING: Master server is not responding, switching master im using latest version server and allowed udp port via ufw
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yeah ur server will do that occasionally, if it just picks a different master and registers then there is no problem
11:37
11:38
11:38
this is my problem
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what is the problem?
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look players
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did u refresh server browser
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are u a spectator or something
11:40
if ur in spec and u have the setting enabled to not count specs as players, thats the only thing i can think of
11:40
im in game
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ive never seen that before thonkery
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i can give ip address if you want try
11:45
or you can see server name :d
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i see ur server in the list with 3 players
11:49
but the players are not listed
11:49
youre probably being flooded with info requests which is why servers do this
11:49
11:50
u need to use a network monitoring program like tcpdump or something to find which ip is sending the flood so u can block it
11:50
or just block all udp packets with source port 80 because most flooders use this by default
11:53
i think they flood many servers at once because i see this type of traffic hitting my server as well
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hm what is the point of these? :d
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idk why people do it
12:06
but if u have a teeworlds server up and registerd to masters then it will probably be flooded by this type of traffic at least, if not actively targeted
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so you are like being ddosed in a way?
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sometimes i get ddos but no this does not count as a ddos
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oh
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its only ~1000 packets/sec, all from the same ip and blocked by like 3 different methods
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lol yep
banhammer 1
12:14
theres ur problem
12:14
if u r on linux, do sudo iptables -A INPUT -p udp --sport 80 -j DROP
12:14
and if the flooding is not coming from default port 80
12:14
(which it is but) do sudo iptables -A INPUT -p udp -s 106.13.13.0/24 -j DROP
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i blocked with ufw i guess
12:21
hm nice server is normal now
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will the next version be 11.8 or 11.7.3?^^
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Depends on whether we have any big changes
13:29
Bug fixes and small stuff -> 11.7.3, big changes -> 11.8
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c24c627 Decode extended packets for the dummy as well - heinrich5991 f3e3701 Merge #1431 - bors[bot]
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@nori http://106.13.13.29/ is a chinese website lul, looks like a bot :v
原始石器时代-精灵王传说官方网站 国内最大最火爆的石器时代m,结合等众多版本,全新的副本,好玩的任务,丰富的石器时代剧情和任务,喜欢玩最疯狂石器时代的疯狂原始人们,还不快来加入我们IN石器时代起源大...
15:31
the ip that attacked u
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some chinese ip address banned from my ssh connection :d (edited)
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yeah well it's always like that
15:41
and it's funny to see logs of tested users
15:42
i hate those, with a port different than 22 you get way less of them
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doesn't need change port
15:50
im gonna use port knocking
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from now on Blockworlds can use this server message to tell the client not to use the DDRace (time) scoreboard. (https://github.com/ddnet/ddnet/pull/1387)
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yeah they can always find which port it is, but by only allowing a group or a few users, only with keys and on a different port, you nearly never get any bots trying to connect, i have 0 of those in my logs for the last few days
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just setup a honeypot on 22
16:07
KirbyJam
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just setup a setup
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and change real ssh to a high port
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cf09fbd Merge BW support into IsDDNet - fokkonaut 6206450 moved paranthese - fokkonaut ade7b13 paranthese placement - fokkonaut 19aef99 Merge #1432 - bors[bot]
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@Ryozuki no
17:34
the best would be to redirect 22 port to the current IP who asked to connect on it :v)
17:34
Cuz CONNECTING ON HIS OWN MACHINE IS COOL
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if you use ssh keys only (PasswordAuthentication no), it is infeasible for an attacker to get into your system. disable logging of failed attempts and the problem is gone
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its always nice to collect data
17:44
about what they try to do
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in a network sure but i wouldn't do that on the same server, just because another open port is another possible factor
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@heinrich5991 basically if you disable Password auth you have to disable PAM also
18:07
well basically
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true. it's disabled by default, but some distros might enable it for you
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@Ryozuki why store gigabytes of their attempts? at some point you have to prune them anyway
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@deen just create those accounts with a restricted shell or just with /bin/false :v)
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@heinrich5991 is teehistorian causing demos to be removed? I see lots of " failed to remove: demos/_8324_0_tmp.demo " on official servers during startup
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ᶰ°Konͧsti 2019-01-14 21:02:08Z
Delete teehistorian feelsgoodman feelsgoodman feelsgoodman feelsgoodman
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@deen teehistorian code only ever writes data
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ok, strange
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and it shouldn't mess with demos at all
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oh, i'M seeing it locally too
21:04
thought it's only on official servers
21:04
then I'll take a look
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ah, these are new error messages
21:04
before the if was the wrong way around 😄
21:04
so it only printed an error when the removal was successful
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teeworlds code always looks so scary. thanks for at least adding logging for these filesystem errors
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Ah, I see the code
21:06
DDraceNetwork, a cooperative racing mod of Teeworlds - ddnet/ddnet
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ye, unconditional removing
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Hm, I guess it's not a problem here
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[ddnet/ddnet] New branch created: server-demo-log
21:14
b1ef2bf Don't try to remove non-existing files - def-
21:14
Causes annoying error messages during map change & server start.
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[ddnet/ddnet] New branch created: sql-locking
21:28
c665cab More SQL fixes - def- 5ddcf8b New SQL locking on each query (fixes #1430) - def-
21:58
b1ef2bf Don't try to remove non-existing files - def- 385493b Merge #1433 - bors[bot]
Exported 131 message(s)