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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories β€” IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-01-13 00:00:00Z and 2019-01-14 00:00:00Z
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If i alt tab it takes atleast 1 second. And if i write while screen is frozen all letters come multipletimes and scrambled.
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@Alexander dunno, the server mod seemed to be mostly named ddnet: e.g. https://github.com/ddnet/ddnet
DDraceNetwork, a cooperative racing mod of Teeworlds - ddnet/ddnet
01:52
@deen no, that's just one more data source
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Alright
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[quakenet] <Testing_> test
05:15
[quakenet] <Testing_> Anyone online?
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if someone was wondering if my problem is fixed yet in newest client
12:00
12:00
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so maps are broken too @n000b ?
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Depends if it is turned on or off
12:38
One doesn't show all letters
12:38
Other doesnt render maps well
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do you have a compiler?
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@n000b i just looked back in discord searching for the last time u said that:
12:46
so you tried a nightly, probs posted by deen
12:47
but tbh i am not sure if deen was even setting the nightly build to the right git branch
12:48
or if you have a compiler you can use this: https://github.com/ddnet/ddnet/tree/text-try
DDraceNetwork, a cooperative racing mod of Teeworlds - ddnet/ddnet
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? Roon οΊ¦ 2019-01-13 13:31:28Z
One question, how can I create a map? c:
13:32
c:
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strg+shift+e
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or press the editor button in the up right corner
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ChillerDragon 2019-01-13 13:47:10Z
corneum new school style xd
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ChillerDragon 2019-01-13 14:47:50Z
dfq is this 44
14:48
stap using hax clients jao
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@Deleted User hey, the link you send works if i enable gfx_opengl3
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but not the map render rightr?
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map rendering looks good
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ah wait
15:24
wait that all makes no sense xD
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the characters rendering doesn't work
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yeah
15:24
that makes sense xD
15:24
mhh
15:24
well to understand why i am confused: opengl 2.0 doesnt allow the character rendering 3.3 does allow it, but they are both the same thing(at least in this case) (edited)
15:25
that's why i want to try some GL version to see, if your driver only fails for a few versions
15:25
e.g. 3.2 might work, but you can't compile it, so i need to ask deen to change it
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well yeah
15:27
i don't know how many people got this problem like i have so. but if you want me to test more just ping me
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ok πŸ˜ƒ
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if it is not to difficult ^^
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@deen can you replace the 3 lines 2394+ in backend_sdl.cpp in the branch text-try with SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
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@Deleted User by the way, the version of 11.1.3 isn't as stable as 10.8.6 so i downgraded again. I had a few crashes when joining the server and 1 map or server manipulated my ping really bad.
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its just for testing, 11.1.3 is outdated anyway
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? Roon οΊ¦ 2019-01-13 18:40:52Z
SOMEBODY THAT I HAPPEN THE .MAP OF THE BLMAP4 FOR MY SERVER? XD
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ddnet server output after clean build https://paste.ubuntu.com/p/YXVXWM97yb/
18:49
any idea?
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maybe no perms to remove
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nope perms are normal
20:01
on my home directory
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@Deleted User and then, run it on my pc? i don't think i have the graphics problem, do i?
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@deen send it to me after that?
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@n000b for windows?
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Just use the ci builds
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Too late, building already πŸ˜„
21:18
I merged master into text-try and made the change, hope that's fine
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Tbh I don't have high hopes that this will change, but if. I well write a patch that allows setting gl versions manually
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ok, thanks
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Will try it tomorrow evening i guess
Exported 64 message(s)