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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2019-01-12 00:00:00Z and 2019-01-13 00:00:00Z
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cooperative racing mod of Teeworlds
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@heinrich5991 nice
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0c9cba4 Delete unused empty file - heinrich5991 85e08e9 Merge #1428 - bors[bot]
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@heinrich5991 so that's where the release versions in distros gets generated from or is it something separate?
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I still get a completely black screen on mac even with gfx_borderless 0
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the opengl renderer being on or off doesn't change anything which leads me to think it's sdl
12:12
downgrading sdl to 2.0.8 doesn't help either
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tried older versions of the client to see if it was a specific patch but no, I think it's mac os being retarded as always
12:31
the one we release on the site works fine though, so it's a problem with my specific installation...
12:37
I can join a server randomly clicking around so the input still works 😛
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68ea529 Add donation by Learath2 - def-
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@heinrich5991 isn't the full name DDRace Network?
15:01
I always think that DD means Dummy Drag
15:02
shouldn't the Name be DDRaceNetwork and also known as DDNet
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If anyone has any idea how to even start debugging this gimme a highlight 😛
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What's the last update about ? I updated my game and now it's all laggy, flickering
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11.7.2 just reverted one change that caused an editor feature to stop
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Hm weird then, I think I haven't missed a single update and it was perfect before
17:37
It's not about the fps, it shows 700
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ChillerDragon 2019-01-12 17:38:04Z
did u update from aprevious version or did u skip 10 versions?
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xd
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@Pipou did u try a clean version from the website?
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No but I will
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@Deleted User I'm not really well versed in the gfx code, do you know where I could just push a solid color onto the screen?
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why do the laser particles only have about 20 fps? if you dont understand just slow down a demo where you get shot by them and you see how choppy they are. makes some parts really annoying since they also speed up so fast and you only have 1 frame for 3 tiles they move
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@Learath2 u can just set the clear color in backend_sdl.cpp
19:22
or does it need to be on top of something?
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@Im 'corneum i think it's more like this: srever only sends snapshots every 2 ticks tw has 50 ticks 50 / 2 = 25
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sometimes when i alt-tab ddnet changes resolution, im on linux using fullscreen, borderless is not an option because it is bugged and doesnt use 144hz for some reason
20:34
its rly funny
20:35
suprisingly, i tried the ath client and it doesnt happen there, even alt-tab is blazingly fast
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@Ryozuki gfx_resizable 0 helps?
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looks like it fixes it
23:48
thanks
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it's only enabled on linux
23:48
i really like resizing the window dynamically
23:49
would still be nice if you could figure out why it goes wrong
23:49
maybe the wm sends some different resolution during alt-tabbing
Exported 42 message(s)