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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories β€” IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-12-21 00:00:00Z and 2018-12-22 00:00:00Z
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I was just wondering if sombody confused top and bottom or if it is me confusing something. In this lines in character.cpp: ``` int MapIndexL = GameServer()->Collision()->GetPureMapIndex(vec2(m_Pos.x + (m_ProximityRadius / 2) + Offset, m_Pos.y)); int MapIndexR = GameServer()->Collision()->GetPureMapIndex(vec2(m_Pos.x - (m_ProximityRadius / 2) - Offset, m_Pos.y)); int MapIndexT = GameServer()->Col...
11:07
i think some nobo buggyed something while recalcing shockwave from brutal to insane or something like that
11:09
i would open an issue but i think the web repo is the wrong place and the scripts repo as well i am confused
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should be fixed soon
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what rendering technique does tw use? since i can choose opengl3
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OGL3 uses buffered rendering with shaders OGL2 uses streamed rendering with static pipeline
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did anyone ver try to install reshade on tw?
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whats the sense for 2d game? XD
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idk maybe some motion blur?
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motion blur = selfkill
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Cellegen | HU 2018-12-21 14:59:23Z
well give the sharp (blury rendered) edges more quality on it, so when it comes to camera movement, it will not take your eyes less focus?
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Cellegen | HU 2018-12-21 16:09:41Z
@Moderator felt some ddos attacks
16:09
looks like GER2 didnt even get touched
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ChillerDragon 2018-12-21 16:10:08Z
ok coming banning all ddos lol
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Cellegen | HU 2018-12-21 16:10:12Z
lol
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ChillerDragon 2018-12-21 16:10:16Z
lol
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ChillerDragon 2018-12-21 16:10:20Z
why do u ping mod? xd
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Cellegen | HU 2018-12-21 16:10:29Z
cuz there is no ping for dev? troll
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ChillerDragon 2018-12-21 16:10:36Z
lol
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Cellegen | HU 2018-12-21 16:10:38Z
XD
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ChillerDragon 2018-12-21 16:10:43Z
@jao nobo did u remove that
16:10
bcs of lola saying hi
16:10
xd
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what could the devs do about it either
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ChillerDragon 2018-12-21 16:10:53Z
hi devleopers!
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Cellegen | HU 2018-12-21 16:11:10Z
propably that try to figure out how ger2 didnt get ddosed
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@Cellegen | HU only ping mod for what is mentioned in #welcome
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because it didnt
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and @ChillerDragon I removed it because devs complained
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the ddoser decided to attack the other one
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Cellegen | HU 2018-12-21 16:11:29Z
at least i've got your attention jao πŸ˜ƒ
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how is that something they can help with
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ChillerDragon 2018-12-21 16:11:37Z
stuff like that @noby
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yah but devs already understand that ddos is a problem, updating them immediately on new ddoses wont really help
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ChillerDragon 2018-12-21 16:12:07Z
true
16:12
quick pr merge
16:12
xd
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ChillerDragon 2018-12-21 16:12:19Z
good for adding backdoors
16:12
and sneaky code
16:12
Cellegen trying to hack ddnet
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and cheating
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Cellegen | HU 2018-12-21 16:12:32Z
no
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yes (edited)
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ChillerDragon 2018-12-21 16:12:36Z
busted
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Cellegen | HU 2018-12-21 16:12:44Z
monkaS
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ChillerDragon 2018-12-21 16:12:46Z
jao censorship inc
16:12
xd
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Cellegen | HU 2018-12-21 16:12:51Z
pepeH
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Cellegen | HU 2018-12-21 16:13:52Z
jao playing Visual Studio Code
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ChillerDragon 2018-12-21 16:13:58Z
yy saw that
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Cellegen | HU 2018-12-21 16:14:00Z
is it a good game? feelsgoodman
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ChillerDragon 2018-12-21 16:14:01Z
coding bots
16:14
jao botter
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ChillerDragon 2018-12-21 16:14:11Z
im not kidding at all
16:14
bot by jao
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Cellegen | HU 2018-12-21 16:14:22Z
vali playing DDoS
16:14
monkaS
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Cellegen | HU 2018-12-21 16:14:42Z
tee_thinking
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ChillerDragon 2018-12-21 16:14:47Z
16:14
source ddnet.tw
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Cellegen | HU 2018-12-21 16:14:52Z
feelsamazingman
16:14
exposed
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ChillerDragon 2018-12-21 16:15:00Z
as far as i know he is working on that currently
16:15
at least he was some minutes ago
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no wonder ddnet is so lenient on botters
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Cellegen | HU 2018-12-21 16:15:19Z
onby, bot detection now troll
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*** jao 35 possible bot (0 6)
f3 3
banhammer 3
tee_thinking 2
ddnet 2
bluekitty 2
πŸ€– 2
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noby maybe you know
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ChillerDragon 2018-12-21 16:17:32Z
hue?
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how to bot?
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how to do this
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ChillerDragon 2018-12-21 16:17:46Z
haha
16:17
the nobo code agian
16:17
python sux
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remove the line break xd
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ChillerDragon 2018-12-21 16:18:11Z
darkmode sux aswell
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ChillerDragon 2018-12-21 16:18:14Z
thats what i said
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its telling u what to do
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ChillerDragon 2018-12-21 16:18:17Z
but max line len
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lol chillerdragon
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ChillerDragon 2018-12-21 16:18:26Z
u @Deleted User
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python uses indentation as actual syntax
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darkmode = no eye cancer, else eye cancer
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ChillerDragon 2018-12-21 16:18:49Z
jeez the darkmodians are everywhere
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i use light mode for my coding window
16:19
but dark mode for discord
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ChillerDragon 2018-12-21 16:19:03Z
black sect
16:19
people who code in light theme are likly to be pychopaths
16:19
i chat in light and code in dark
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why would you do anything in light mode
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ChillerDragon 2018-12-21 16:20:05Z
because dark is bad for eye
16:20
x
16:20
d
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Cellegen | HU 2018-12-21 16:20:31Z
wait
16:20
we
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its not black text
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Cellegen | HU 2018-12-21 16:20:40Z
we dont have darkmode entities off ingame
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its syntax highlighted
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Cellegen | HU 2018-12-21 16:20:57Z
πŸ”₯ πŸ‘€
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@Cellegen | HU i even made mine darker, bcs they were too lighty
πŸ‘ŒπŸΏ 1
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you can highlight syntax in darkmode too
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ChillerDragon 2018-12-21 16:21:31Z
xd
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then use darkmode
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i always use darkmode for everything plus on top of that i use softwares like f.lux at max settings
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ChillerDragon 2018-12-21 16:22:33Z
yo @Deleted User
16:23
windows 10 has builtin night mode now (edited)
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ChillerDragon 2018-12-21 16:23:49Z
macOS moajavavejejmhah as wlel
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yeah last time i checked that wasn't working during the day
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why do you need it during day time
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ChillerDragon 2018-12-21 16:24:12Z
feels like dark mode is the only new feature of that new major rls of macOS
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i'm so used to it now if i disable it my eyes burn
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ChillerDragon 2018-12-21 16:24:50Z
πŸ”₯
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ChillerDragon 2018-12-21 16:25:06Z
do u use light theme discord during daytime @jao ? xd
16:26
but night mode isn’t like a switch from light mode to dark mode lol
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compromise and use gray text on gray background
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ChillerDragon 2018-12-21 16:28:17Z
10/10
16:28
16:29
syntax highlight
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[quakenet] <Ryozuki> lol jao is a pynoob
17:03
[quakenet] <Ryozuki> he doesnt know he can put \ at end
17:03
[quakenet] <Ryozuki> to allow newlines
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I did it like that but it’s ugly
πŸ€– 1
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[quakenet] <Ryozuki> it is not ugly
17:04
[quakenet] <Ryozuki> u can
17:04
[quakenet] <Ryozuki> tab the \
17:04
[quakenet] <Ryozuki> to match
17:04
[quakenet] <Ryozuki> and look better
17:04
[quakenet] <Ryozuki> do u even have a formatter
πŸ€“ 2
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no that makes stuff even more ugly
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[quakenet] <Ryozuki> y ur code is ugly
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[quakenet] <Ryozuki> why u even put a parenthesis
17:05
[quakenet] <Ryozuki> unpythonic
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its easier to read that way wth
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so that I can have a matching indent
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[quakenet] <Ryozuki> u make it uglier
17:07
[quakenet] <Ryozuki> r u sure u have to cast
17:07
[quakenet] <Ryozuki> user_id everytime
17:07
[quakenet] <Ryozuki> a good coder would cast it one time only
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for you maybe
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[quakenet] <Ryozuki> u should use PyCharm Community, best ide for python
17:09
[quakenet] <Ryozuki> vs studio is so ugly
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ChillerDragon 2018-12-21 17:10:02Z
haha onbo the c nobo wants parenthesis
troll 1
17:10
but i can understand that c > python
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[quakenet] <Ryozuki> u use both for different things
17:10
[quakenet] <Ryozuki> i wouldnt code a webscraper in c
17:10
[quakenet] <Ryozuki> but in python
17:11
[quakenet] <Ryozuki> i love both
17:11
The official home of the Python Programming Language
17:11
[quakenet] <heinrich5991> python says you should use () instead of \ to break onto multiple lines
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ChillerDragon 2018-12-21 17:12:15Z
lol handbrake uses assembly and java
17:12
funny combination
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and how should i break lines with () and or
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[quakenet] <Ryozuki> u usually put the or
17:16
[quakenet] <Ryozuki> first
17:16
[quakenet] <Ryozuki> on the new line
17:16
[quakenet] <Ryozuki> not at end
17:18
[quakenet] <Ryozuki> btw i would change the linter rule of 79 chars to smth like 120
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that tells me it’s wrong too
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[quakenet] <Ryozuki> show code
17:20
[quakenet] <Ryozuki> https://pastebin.com/raw/cKF2d472 this works for me
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[quakenet] <Ryozuki> i told you
17:26
[quakenet] <Ryozuki> to put the or
17:26
[quakenet] <Ryozuki> on the newline
17:26
[quakenet] <Ryozuki> not at end
17:26
[quakenet] <Ryozuki> 🀦
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i did that, look down
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[quakenet] <Ryozuki> its warning
17:26
[quakenet] <Ryozuki> u can ignore it
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but why is it warning me?
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[quakenet] <Ryozuki> ask flake8
17:28
[quakenet] <Ryozuki> i use pylint
17:28
[quakenet] <Ryozuki> and aparently most ppl do
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flake8 3.6.0 installed via tox Just got the update and noticed this new warning appears to create an impossible situation > W503 line break before binary operator > W504 line...
17:30
[quakenet] <heinrich5991> it seems you configure flake8 in a way that enables both warnings
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oh weird, thanks heinrich
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Haha I know many people had the idea already and it is work and so on... But maybe this issue helps motivating some pro dev. Many people have problems converting their demos to video files to create content for youtube. Also many people share their teeworlds moments in demo file format and nobody watches it because it takes so much time to load the demo and launch a client. A web tool for sharing demos as watchable links or upload demos to quickwatch them and convert them to video files ...
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b6c3fda Update front page video - def-
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