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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-11-19 00:00:00Z and 2018-11-20 00:00:00Z
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CMakeFiles/DDNet.dir/src/game/client/components/menus.cpp.o: In function `CMenus::RenderMenubar(CUIRect)': menus.cpp:(.text+0x322b): undefined reference to `bcrypt_gensalt' menus.cpp:(.text+0x324f): undefined reference to `bcrypt_hashpw' collect2: error: ld returned 1 exit status CMakeFiles/DDNet.dir/build.make:1837: recipe for target 'DDNet' failed make[2]: *** [DDNet] Error 1 CMakeFiles/Makefile2:638: recipe for target 'CMakeFiles/DDNet.dir/all' failed make[1]: *** [CMakeFiles/DDNet.dir/all] Error 2 Makefile:149: recipe for target 'all' failed make: *** [all] Error 2
04:01
I got this error when i try to use bcrypt in my codes (edited)
04:02
A c++ wrapper around bcrypt password hashing. Contribute to trusch/libbcrypt development by creating an account on GitHub.
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@Vexar seems like it's not included/linked right
08:29
btw as a workaround disabling the beep or just using powershell as cmd fixes the beep thingy
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@Deleted User when you are here could you run chcp on a cmd
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@Deleted User tnx fixed by linking library in cmakelist
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can you do chcp 65001 and run ddnet, see if you can still get the beep?
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Yeah i'm gonna try that, be aware that chcp in a powershell cmd gives the same result yet doesn't beeps
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Well cmd.exe is pretty fucky
08:46
it's legacy stuff
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awesome that seems to fix it
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Now to see if we can programatically change the code page
08:49
Sets the input code page used by the console associated with the calling process.
08:49
I guess that works
08:49
Sets the output code page used by the console associated with the calling process.
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seems about right yeah nice
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Actually this seems to be it
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indeed
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@Deleted User wanna give it a go? I can do it after breakfast if not
08:55
Well it doesn't beep for me for some reason so I'll never know if it worked but I can get it building so that someone else can try 😄
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I'll gladly let you do that, i havn't dug (dig?) enough into the source to really know where everything is 😄
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[quakenet] <heinrich5991> Learath2: the 0a is the \n at the end of the file :D
09:51
[quakenet] <heinrich5991> $ echo -n 'Ļåҕ | Duck' | hexdump -C
09:51
[quakenet] <heinrich5991> 00000000 c4 bb c3 a5 d2 95 20 7c 20 44 75 63 6b |...... | Duck|
09:51
[quakenet] <heinrich5991> 0000000d
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[quakenet] <Learath2> heinrich5991: yes, I deleted the message when I figured it out :P
16:19
its christmas boiis
🎄 1
16:19
1 month
16:20
@Learath2 was much work to get the christmas hat zoomable 😄
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Looks pretty cool
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if you center a quad so its not moving, you wont be able to zoom it if you have zoom background layers set to 0, because the client then thinks its for background, so i needed para y = 1 and -1 to make it move but also not. i have round about 35 quads just for the hat and i used clipping to get it working properly 😄
GWfroggyPeepoDetective 5
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cead79f Promote aqu, add Lady Saavik - 12pm
🎖 1
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We should look for a new hoster with a good customizable firewall
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@Learath2 mzunguhosting.ml
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ddos on ger
18:53
yay
no 1
18:56
remove halloween design from ddnet.tw please
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I tried, couldn't figure out how @deen put it on 😄
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why remove it?
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well, its not halloween anymore xD
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better make a cookie that stores the preference of dark/bright theme and a button to switch
🔘 1
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a drop down button thingy & a tiny bit of js with window.localStorage to save the setting
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Cellegen | HU 2018-11-19 21:27:14Z
i like the dark theme....
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someone here who'd code that for us?
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what's the static generator used ?
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alright i got a semi-working copy i'll try
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Cellegen | HU 2018-11-19 23:57:55Z
@deen worth looking around the osu website, they have one of those
23:58
you should ask the website devs bout it
Exported 53 message(s)