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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-11-16 00:00:00Z and 2018-11-17 00:00:00Z
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@Learath2 the colors for used/unused envelopes should be inverted 😄
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@jao huh isnt it green for used red for unused?
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for tele red is used and green unused
13:09
should be consistent with that logic
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Hmm that sounds silly :D
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ye maybe but now people are used to it 😛
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I'll fix it when I'm back home I guess
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It doesn't really make sense to me but @12pm pointed out they are switched around for tele.
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a "delete all unused envelopes" would also be handy btw
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[quakenet] <Learath2> @jao if you can tell me exactly where to place it I can add it right this second. If not it'll need to wait until later :)
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in one of these places maybe
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maybe in envelopes window, under Delete or whatever, I already can't find anything between all those buttons
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Where is the current delete button for a single envelope? can you send me a screenshot? broke something in my sdl on this computer...
14:05
don't it fits here
14:05
also since it's a general button
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Hmm do we have a place for optimization tools? e.g. delete empty layers, delete empty groups, delete unused tilesets?
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border is sort of like that
14:07
otherwise no
14:08
btw my mouse cursor disappeared after tabbing in/out of editor
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that cursor code is so broken I have no idea why it's broken 😛
14:09
It looks the same as anywhere else but works so differently
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Cellegen | HU 2018-11-16 14:20:04Z
idk how it would done actually, but i would like to see a huge improvement of making rig animations and better dev platform
14:20
😳
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Rig animations? What are we rigging?
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Cellegen | HU 2018-11-16 15:46:39Z
quads
15:46
for advanced anims
15:47
acting like bones
15:48
its like, you dont need to hold those fucking little colorde dots to add movement anim into a quad
15:48
takes me like forever to make some
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Do you add community translations?
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Cellegen | HU 2018-11-16 15:49:56Z
amm i dont think so :P
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I see, that'd be TONS of work
15:51
Proper animations take a lot of work
15:52
I'm not even sure if teeworlds has any of the framework in place to do bones
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@LONGACAT yes
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Even without flag?
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Then I may do Silesian translation :D
15:55
(voivodeship in Poland with it's own dialect) (edited)
15:57
c601df8 Switch around the colors for used/unused envelopes - Learath2 0b6fee0 Merge pull request #1380 from Learath2/dd_pr_envelunused - def-
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Silesian 🤔 I wonder which flag we'd put next to that :D
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I would love to see silesian translation lol
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This maybe
16:05
16:06
Because it's flag of Katowice, the largest city in Silesia
16:07
@Learath2
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where can i get file with all lines needed for translation?
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Cellegen | HU 2018-11-16 20:01:55Z
you mean client language? teeworlds folder / data / languages
20:02
use notepad+ for advanced looking
20:02
or any kind of coding software
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yes but i mean with all the lines used in ddnet
20:32
those files are probably outdated
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[quakenet] <Learath2> Kriss7475 ddnet repository still has data/languages
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which one is most complete?
20:35
(has the most strings used in ddnet)
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DDraceNetwork, a mod of Teeworlds. Contribute to ddnet/ddnet development by creating an account on GitHub.
20:36
[quakenet] <Learath2> This is the entire thing
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This is hard -_- there are no good dictionaries online for Silesian
21:20
I have to use my own from '96
21:21
If anyone, by pure concidence, is Silesian and knows a good dictionary or can help with translation I would greatly appreciate your help (Writing this in English for ppl here to understand)
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Cellegen | HU 2018-11-16 22:49:40Z
use basic english translating into your own. you only need to overwrite it (edited)
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